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Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index 7e422677c80..134223adc04 100644
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -241,12 +241,6 @@ time_t InstanceSave::GetResetTimeForDB()
return GetResetTime();
}
-// to cache or not to cache, that is the question
-InstanceTemplate const* InstanceSave::GetTemplate()
-{
- return sObjectMgr->GetInstanceTemplate(m_mapid);
-}
-
MapEntry const* InstanceSave::GetMapEntry()
{
return sMapStore.LookupEntry(m_mapid);