diff options
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rw-r--r-- | src/server/game/Instances/InstanceSaveMgr.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 4201960fd72..a38c039855d 100644 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -131,7 +131,7 @@ void InstanceSaveManager::DeleteInstanceFromDB(uint32 instanceid) { SQLTransaction trans = CharacterDatabase.BeginTransaction(); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INSTANCE_BY_INSTANCE); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INSTANCE_BY_INSTANCE); stmt->setUInt32(0, instanceid); trans->Append(stmt); @@ -155,7 +155,7 @@ void InstanceSaveManager::RemoveInstanceSave(uint32 InstanceId) // save the resettime for normal instances only when they get unloaded if (time_t resettime = itr->second->GetResetTimeForDB()) { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_INSTANCE_RESETTIME); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_INSTANCE_RESETTIME); stmt->setUInt64(0, uint64(resettime)); stmt->setUInt32(1, InstanceId); @@ -208,7 +208,7 @@ void InstanceSave::SaveToDB() } } - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_INSTANCE_SAVE); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_INSTANCE_SAVE); stmt->setUInt32(0, m_instanceid); stmt->setUInt16(1, GetMapId()); stmt->setUInt64(2, uint64(GetResetTimeForDB())); @@ -360,7 +360,7 @@ void InstanceSaveManager::LoadResetTimes() { TC_LOG_ERROR("misc", "InstanceSaveManager::LoadResetTimes: invalid mapid(%u)/difficulty(%u) pair in instance_reset!", mapid, difficulty); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GLOBAL_INSTANCE_RESETTIME); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GLOBAL_INSTANCE_RESETTIME); stmt->setUInt16(0, uint16(mapid)); stmt->setUInt8(1, uint8(difficulty)); CharacterDatabase.DirectExecute(stmt); @@ -371,7 +371,7 @@ void InstanceSaveManager::LoadResetTimes() uint64 newresettime = GetLocalHourTimestamp(oldresettime, resetHour, false); if (oldresettime != newresettime) { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GLOBAL_INSTANCE_RESETTIME); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GLOBAL_INSTANCE_RESETTIME); stmt->setUInt64(0, uint64(newresettime)); stmt->setUInt16(1, uint16(mapid)); stmt->setUInt8(2, uint8(difficulty)); @@ -404,7 +404,7 @@ void InstanceSaveManager::LoadResetTimes() // initialize the reset time t = GetLocalHourTimestamp(today + period, resetHour); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GLOBAL_INSTANCE_RESETTIME); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GLOBAL_INSTANCE_RESETTIME); stmt->setUInt16(0, uint16(mapid)); stmt->setUInt8(1, uint8(difficulty)); stmt->setUInt64(2, uint64(t)); @@ -418,7 +418,7 @@ void InstanceSaveManager::LoadResetTimes() time_t day = (t / DAY) * DAY; t = GetLocalHourTimestamp(day + ((today - day) / period + 1) * period, resetHour); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GLOBAL_INSTANCE_RESETTIME); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GLOBAL_INSTANCE_RESETTIME); stmt->setUInt64(0, uint64(t)); stmt->setUInt16(1, uint16(mapid)); stmt->setUInt8(2, uint8(difficulty)); @@ -644,7 +644,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b // delete/promote instance binds from the DB, even if not loaded SQLTransaction trans = CharacterDatabase.BeginTransaction(); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_EXPIRED_CHAR_INSTANCE_BY_MAP_DIFF); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_EXPIRED_CHAR_INSTANCE_BY_MAP_DIFF); stmt->setUInt16(0, uint16(mapid)); stmt->setUInt8(1, uint8(difficulty)); trans->Append(stmt); |