diff options
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r-- | src/server/game/Instances/InstanceScript.cpp | 38 |
1 files changed, 26 insertions, 12 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 3deec5a880a..bfd9bd62647 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -20,6 +20,7 @@ #include "CreatureAI.h" #include "DatabaseEnv.h" #include "GameObject.h" +#include "Group.h" #include "InstanceScript.h" #include "LFGMgr.h" #include "Log.h" @@ -422,28 +423,41 @@ void InstanceScript::SendEncounterUnit(uint32 type, Unit* unit /*= NULL*/, uint8 instance->SendToPlayers(&data); } -void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 creditEntry, Unit* source) +void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 creditEntry, Unit* /*source*/) { DungeonEncounterList const* encounters = sObjectMgr->GetDungeonEncounterList(instance->GetId(), instance->GetDifficulty()); if (!encounters) return; + uint32 dungeonId = 0; + for (DungeonEncounterList::const_iterator itr = encounters->begin(); itr != encounters->end(); ++itr) { - if ((*itr)->creditType == type && (*itr)->creditEntry == creditEntry) + DungeonEncounter const* encounter = *itr; + if (encounter->creditType == type && encounter->creditEntry == creditEntry) { - completedEncounters |= 1 << (*itr)->dbcEntry->encounterIndex; - sLog->outDebug(LOG_FILTER_TSCR, "Instance %s (instanceId %u) completed encounter %s", instance->GetMapName(), instance->GetInstanceId(), (*itr)->dbcEntry->encounterName[0]); - if (uint32 dungeonId = (*itr)->lastEncounterDungeon) + completedEncounters |= 1 << encounter->dbcEntry->encounterIndex; + if (encounter->lastEncounterDungeon) { - Map::PlayerList const& players = instance->GetPlayers(); - if (!players.isEmpty()) - for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) - if (Player* player = i->getSource()) - if (!source || player->IsAtGroupRewardDistance(source)) - sLFGMgr->RewardDungeonDoneFor(dungeonId, player); + dungeonId = encounter->lastEncounterDungeon; + sLog->outDebug(LOG_FILTER_LFG, "UpdateEncounterState: Instance %s (instanceId %u) completed encounter %s. Credit Dungeon: %u", instance->GetMapName(), instance->GetInstanceId(), encounter->dbcEntry->encounterName[0], dungeonId); + break; } - return; + } + } + + if (dungeonId) + { + Map::PlayerList const& players = instance->GetPlayers(); + for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) + { + if (Player* player = i->getSource()) + if (Group* grp = player->GetGroup()) + if (grp->isLFGGroup()) + { + sLFGMgr->FinishDungeon(grp->GetGUID(), dungeonId); + return; + } } } } |