aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Instances/InstanceScript.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r--src/server/game/Instances/InstanceScript.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 46bd523f9f2..447dc5c3e5a 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -91,15 +91,15 @@ void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state)
switch (state)
{
case NOT_STARTED:
- if (!minion->isAlive())
+ if (!minion->IsAlive())
minion->Respawn();
- else if (minion->isInCombat())
+ else if (minion->IsInCombat())
minion->AI()->EnterEvadeMode();
break;
case IN_PROGRESS:
- if (!minion->isAlive())
+ if (!minion->IsAlive())
minion->Respawn();
- else if (!minion->getVictim())
+ else if (!minion->GetVictim())
minion->AI()->DoZoneInCombat();
break;
default:
@@ -210,7 +210,7 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
if (state == DONE)
for (MinionSet::iterator i = bossInfo->minion.begin(); i != bossInfo->minion.end(); ++i)
- if ((*i)->isWorldBoss() && (*i)->isAlive())
+ if ((*i)->isWorldBoss() && (*i)->IsAlive())
return false;
bossInfo->state = state;
@@ -297,7 +297,7 @@ void InstanceScript::DoUpdateWorldState(uint32 uiStateId, uint32 uiStateData)
if (!lPlayers.isEmpty())
{
for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
player->SendUpdateWorldState(uiStateId, uiStateData);
}
else
@@ -317,7 +317,7 @@ void InstanceScript::DoSendNotifyToInstance(char const* format, ...)
vsnprintf(buff, 1024, format, ap);
va_end(ap);
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
if (WorldSession* session = player->GetSession())
session->SendNotification("%s", buff);
}
@@ -330,7 +330,7 @@ void InstanceScript::DoUpdateAchievementCriteria(AchievementCriteriaTypes type,
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
player->UpdateAchievementCriteria(type, miscValue1, miscValue2, 0, unit);
}
@@ -341,7 +341,7 @@ void InstanceScript::DoStartTimedAchievement(AchievementCriteriaTimedTypes type,
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
player->StartTimedAchievement(type, entry);
}
@@ -352,7 +352,7 @@ void InstanceScript::DoStopTimedAchievement(AchievementCriteriaTimedTypes type,
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
player->RemoveTimedAchievement(type, entry);
}
@@ -364,7 +364,7 @@ void InstanceScript::DoRemoveAurasDueToSpellOnPlayers(uint32 spell)
{
for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
{
player->RemoveAurasDueToSpell(spell);
if (Pet* pet = player->GetPet())
@@ -381,7 +381,7 @@ void InstanceScript::DoCastSpellOnPlayers(uint32 spell)
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
player->CastSpell(player, spell, true);
}
@@ -456,7 +456,7 @@ void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 credi
Map::PlayerList const& players = instance->GetPlayers();
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
if (Group* grp = player->GetGroup())
if (grp->isLFGGroup())
{
@@ -474,6 +474,6 @@ void InstanceScript::UpdatePhasing()
Map::PlayerList const& players = instance->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
player->GetPhaseMgr().NotifyConditionChanged(phaseUdateData);
}