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Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r--src/server/game/Instances/InstanceScript.cpp27
1 files changed, 13 insertions, 14 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 08515140ee7..620fb00e3a6 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
@@ -108,24 +108,24 @@ void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state)
void InstanceScript::UpdateDoorState(GameObject* door)
{
- DoorInfoMap::iterator lower = doors.lower_bound(door->GetEntry());
- DoorInfoMap::iterator upper = doors.upper_bound(door->GetEntry());
- if (lower == upper)
+ DoorInfoMapBounds range = doors.equal_range(door->GetEntry());
+ if (range.first == range.second)
return;
bool open = true;
- for (DoorInfoMap::iterator itr = lower; itr != upper && open; ++itr)
+ for (; range.first != range.second && open; ++range.first)
{
- switch (itr->second.type)
+ DoorInfo const& info = range.first->second;
+ switch (info.type)
{
case DOOR_TYPE_ROOM:
- open = (itr->second.bossInfo->state != IN_PROGRESS);
+ open = (info.bossInfo->state != IN_PROGRESS);
break;
case DOOR_TYPE_PASSAGE:
- open = (itr->second.bossInfo->state == DONE);
+ open = (info.bossInfo->state == DONE);
break;
case DOOR_TYPE_SPAWN_HOLE:
- open = (itr->second.bossInfo->state == IN_PROGRESS);
+ open = (info.bossInfo->state == IN_PROGRESS);
break;
default:
break;
@@ -137,14 +137,13 @@ void InstanceScript::UpdateDoorState(GameObject* door)
void InstanceScript::AddDoor(GameObject* door, bool add)
{
- DoorInfoMap::iterator lower = doors.lower_bound(door->GetEntry());
- DoorInfoMap::iterator upper = doors.upper_bound(door->GetEntry());
- if (lower == upper)
+ DoorInfoMapBounds range = doors.equal_range(door->GetEntry());
+ if (range.first == range.second)
return;
- for (DoorInfoMap::iterator itr = lower; itr != upper; ++itr)
+ for (; range.first != range.second; ++range.first)
{
- DoorInfo const& data = itr->second;
+ DoorInfo const& data = range.first->second;
if (add)
{