aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Instances/InstanceScript.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r--src/server/game/Instances/InstanceScript.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 40c08e742f7..2acece13dd0 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -440,8 +440,6 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
DoUpdateCriteria(CriteriaType::DefeatDungeonEncounter, dungeonEncounter->ID);
SendBossKillCredit(dungeonEncounter->ID);
- if (dungeonEncounter->CompleteWorldStateID)
- DoUpdateWorldState(dungeonEncounter->CompleteWorldStateID, 1);
UpdateLfgEncounterState(bossInfo);
}
@@ -508,10 +506,6 @@ void InstanceScript::Load(char const* data)
{
if (bosses[i].state == DONE && !CheckRequiredBosses(i))
bosses[i].state = NOT_STARTED;
-
- if (DungeonEncounterEntry const* dungeonEncounter = bosses[i].GetDungeonEncounterForDifficulty(instance->GetDifficultyID()))
- if (dungeonEncounter->CompleteWorldStateID)
- DoUpdateWorldState(dungeonEncounter->CompleteWorldStateID, bosses[i].state == DONE ? 1 : 0);
}
UpdateSpawnGroups();