diff options
Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
| -rw-r--r-- | src/server/game/Instances/InstanceScript.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index 223a3a9413c..d93fdf6ce08 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -146,8 +146,8 @@ class InstanceScript : public ZoneScript virtual void OnPlayerEnter(Player *) {} //Handle open / close objects - //use HandleGameObject(NULL,boolen,GO); in OnObjectCreate in instance scripts - //use HandleGameObject(GUID,boolen,NULL); in any other script + //use HandleGameObject(0, boolen, GO); in OnObjectCreate in instance scripts + //use HandleGameObject(GUID, boolen, NULL); in any other script void HandleGameObject(uint64 GUID, bool open, GameObject *go = NULL); //change active state of doors or buttons |
