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Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
-rw-r--r-- | src/server/game/Instances/InstanceScript.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index 5b6846ec562..bd93498877a 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -42,8 +42,8 @@ namespace WorldPackets class AreaBoundary; class Creature; class GameObject; +class InstanceMap; struct InstanceSpawnGroupInfo; -class Map; class ModuleReference; class Player; class Unit; @@ -155,11 +155,11 @@ typedef std::map<uint32 /*entry*/, uint32 /*type*/> ObjectInfoMap; class TC_GAME_API InstanceScript : public ZoneScript { public: - explicit InstanceScript(Map* map); + explicit InstanceScript(InstanceMap* map); virtual ~InstanceScript() { } - Map* instance; + InstanceMap* instance; // On instance load, exactly ONE of these methods will ALWAYS be called: // if we're starting without any saved instance data |