diff options
Diffstat (limited to 'src/server/game/Loot/Loot.h')
-rw-r--r-- | src/server/game/Loot/Loot.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Loot/Loot.h b/src/server/game/Loot/Loot.h index 12f3d559f05..8f1e717d8bd 100644 --- a/src/server/game/Loot/Loot.h +++ b/src/server/game/Loot/Loot.h @@ -271,7 +271,6 @@ struct TC_GAME_API Loot uint8 unlootedCount; ObjectGuid roundRobinPlayer; // GUID of the player having the Round-Robin ownership for the loot. If 0, round robin owner has released. LootType loot_type; // required for achievement system - uint8 maxDuplicates; // Max amount of items with the same entry that can drop (default is 1; on 25 man raid mode 3) explicit Loot(Map* map, ObjectGuid owner, LootType type, Group const* group); ~Loot(); @@ -288,9 +287,6 @@ struct TC_GAME_API Loot uint32 GetDungeonEncounterId() const { return _dungeonEncounterId; } void SetDungeonEncounterId(uint32 dungeonEncounterId) { _dungeonEncounterId = dungeonEncounterId; } - void clear(); - - bool empty() const { return items.empty() && gold == 0; } bool isLooted() const { return gold == 0 && unlootedCount == 0; } void NotifyLootList(Map const* map) const; |