aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Loot/Loot.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Loot/Loot.h')
-rw-r--r--src/server/game/Loot/Loot.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Loot/Loot.h b/src/server/game/Loot/Loot.h
index 12f3d559f05..8f1e717d8bd 100644
--- a/src/server/game/Loot/Loot.h
+++ b/src/server/game/Loot/Loot.h
@@ -271,7 +271,6 @@ struct TC_GAME_API Loot
uint8 unlootedCount;
ObjectGuid roundRobinPlayer; // GUID of the player having the Round-Robin ownership for the loot. If 0, round robin owner has released.
LootType loot_type; // required for achievement system
- uint8 maxDuplicates; // Max amount of items with the same entry that can drop (default is 1; on 25 man raid mode 3)
explicit Loot(Map* map, ObjectGuid owner, LootType type, Group const* group);
~Loot();
@@ -288,9 +287,6 @@ struct TC_GAME_API Loot
uint32 GetDungeonEncounterId() const { return _dungeonEncounterId; }
void SetDungeonEncounterId(uint32 dungeonEncounterId) { _dungeonEncounterId = dungeonEncounterId; }
- void clear();
-
- bool empty() const { return items.empty() && gold == 0; }
bool isLooted() const { return gold == 0 && unlootedCount == 0; }
void NotifyLootList(Map const* map) const;