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Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
-rwxr-xr-xsrc/server/game/Loot/LootMgr.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index a0ede8c7eef..edc8d24c635 100755
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -102,9 +102,7 @@ uint32 LootStore::LoadLootTable()
QueryResult result = WorldDatabase.PQuery("SELECT entry, item, ChanceOrQuestChance, lootmode, groupid, mincountOrRef, maxcount FROM %s", GetName());
if (!result)
- {
return 0;
-}
uint32 count = 0;
@@ -341,7 +339,7 @@ LootItem::LootItem(LootStoreItem const& li)
bool LootItem::AllowedForPlayer(Player const* player) const
{
// DB conditions check
- if (!sConditionMgr->IsPlayerMeetToConditions(const_cast<Player*>(player), conditions))
+ if (!sConditionMgr->IsObjectMeetToConditions(const_cast<Player*>(player), conditions))
return false;
ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(itemid);
@@ -1367,7 +1365,7 @@ bool LootTemplate::addConditionItem(Condition* cond)
{
for (LootStoreItemList::iterator i = Entries.begin(); i != Entries.end(); ++i)
{
- if (i->itemid == cond->mSourceEntry)
+ if (i->itemid == uint32(cond->SourceEntry))
{
i->conditions.push_back(cond);
return true;
@@ -1383,7 +1381,7 @@ bool LootTemplate::addConditionItem(Condition* cond)
{
for (LootStoreItemList::iterator i = itemList->begin(); i != itemList->end(); ++i)
{
- if ((*i).itemid == cond->mSourceEntry)
+ if ((*i).itemid == uint32(cond->SourceEntry))
{
(*i).conditions.push_back(cond);
return true;
@@ -1395,7 +1393,7 @@ bool LootTemplate::addConditionItem(Condition* cond)
{
for (LootStoreItemList::iterator i = itemList->begin(); i != itemList->end(); ++i)
{
- if ((*i).itemid == cond->mSourceEntry)
+ if ((*i).itemid == uint32(cond->SourceEntry))
{
(*i).conditions.push_back(cond);
return true;