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-rw-r--r--src/server/game/Loot/LootMgr.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 833f6a0ad5d..a6ed0eb9fcb 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -863,15 +863,6 @@ bool LootTemplate::LinkConditions(ConditionId const& id, ConditionsReference ref
return false;
}
-bool LootTemplate::isReference(uint32 id)
-{
- for (LootStoreItemList::const_iterator ieItr = Entries.begin(); ieItr != Entries.end(); ++ieItr)
- if ((*ieItr)->itemid == id && (*ieItr)->reference > 0)
- return true;
-
- return false;//not found or not reference
-}
-
std::unordered_map<ObjectGuid, std::unique_ptr<Loot>> GenerateDungeonEncounterPersonalLoot(uint32 dungeonEncounterId, uint32 lootId, LootStore const& store,
LootType type, WorldObject const* lootOwner, uint32 minMoney, uint32 maxMoney, uint16 lootMode, MapDifficultyEntry const* mapDifficulty,
std::vector<Player*> const& tappers)