diff options
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
-rwxr-xr-x | src/server/game/Loot/LootMgr.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index a5c41b3049d..b613f794388 100755 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -23,6 +23,7 @@ #include "Util.h" #include "SharedDefines.h" #include "SpellMgr.h" +#include "SpellInfo.h" #include "Group.h" static Rates const qualityToRate[MAX_ITEM_QUALITY] = { @@ -1743,14 +1744,14 @@ void LoadLootTemplates_Spell() uint32 count = LootTemplates_Spell.LoadAndCollectLootIds(ids_set); // remove real entries and check existence loot - for (uint32 spell_id = 1; spell_id < sSpellStore.GetNumRows(); ++spell_id) + for (uint32 spell_id = 1; spell_id < sSpellMgr->GetSpellInfoStoreSize(); ++spell_id) { - SpellEntry const* spellInfo = sSpellStore.LookupEntry (spell_id); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); if (!spellInfo) continue; // possible cases - if (!IsLootCraftingSpell(spellInfo)) + if (!spellInfo->IsLootCrafting()) continue; if (ids_set.find(spell_id) == ids_set.end()) |