aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Loot/LootMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
-rwxr-xr-xsrc/server/game/Loot/LootMgr.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index a5c41b3049d..b613f794388 100755
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -23,6 +23,7 @@
#include "Util.h"
#include "SharedDefines.h"
#include "SpellMgr.h"
+#include "SpellInfo.h"
#include "Group.h"
static Rates const qualityToRate[MAX_ITEM_QUALITY] = {
@@ -1743,14 +1744,14 @@ void LoadLootTemplates_Spell()
uint32 count = LootTemplates_Spell.LoadAndCollectLootIds(ids_set);
// remove real entries and check existence loot
- for (uint32 spell_id = 1; spell_id < sSpellStore.GetNumRows(); ++spell_id)
+ for (uint32 spell_id = 1; spell_id < sSpellMgr->GetSpellInfoStoreSize(); ++spell_id)
{
- SpellEntry const* spellInfo = sSpellStore.LookupEntry (spell_id);
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id);
if (!spellInfo)
continue;
// possible cases
- if (!IsLootCraftingSpell(spellInfo))
+ if (!spellInfo->IsLootCrafting())
continue;
if (ids_set.find(spell_id) == ids_set.end())