diff options
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
| -rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index ce99d6ed971..efb3810d00c 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -921,7 +921,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v lootItem.LootListID = packet.Items.size()+1; lootItem.LootItemType = slot_type; lootItem.Quantity = items[i].count; - lootItem.Loot.Initalize(items[i]); + lootItem.Loot.Initialize(items[i]); packet.Items.push_back(lootItem); } } @@ -941,7 +941,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v lootItem.LootListID = packet.Items.size()+1; lootItem.LootItemType = LOOT_SLOT_TYPE_ALLOW_LOOT; lootItem.Quantity = items[i].count; - lootItem.Loot.Initalize(items[i]); + lootItem.Loot.Initialize(items[i]); packet.Items.push_back(lootItem); } } @@ -958,7 +958,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v lootItem.LootListID = packet.Items.size()+1; lootItem.LootItemType = LOOT_SLOT_TYPE_ALLOW_LOOT; lootItem.Quantity = items[i].count; - lootItem.Loot.Initalize(items[i]); + lootItem.Loot.Initialize(items[i]); packet.Items.push_back(lootItem); } } @@ -981,7 +981,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v WorldPackets::Loot::LootItemData lootItem; lootItem.LootListID = packet.Items.size()+1; lootItem.Quantity = item.count; - lootItem.Loot.Initalize(item); + lootItem.Loot.Initialize(item); if (item.follow_loot_rules) { @@ -1027,7 +1027,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v lootItem.LootListID = packet.Items.size()+1; lootItem.LootItemType = LOOT_SLOT_TYPE_ALLOW_LOOT; lootItem.Quantity = item.count; - lootItem.Loot.Initalize(item); + lootItem.Loot.Initialize(item); packet.Items.push_back(lootItem); } } @@ -1046,7 +1046,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v WorldPackets::Loot::LootItemData lootItem; lootItem.LootListID = packet.Items.size()+1; lootItem.Quantity = item.count; - lootItem.Loot.Initalize(item); + lootItem.Loot.Initialize(item); if (item.follow_loot_rules) { |
