diff options
Diffstat (limited to 'src/server/game/Loot')
-rw-r--r-- | src/server/game/Loot/LootItemStorage.h | 9 | ||||
-rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 5 | ||||
-rw-r--r-- | src/server/game/Loot/LootMgr.h | 3 |
3 files changed, 13 insertions, 4 deletions
diff --git a/src/server/game/Loot/LootItemStorage.h b/src/server/game/Loot/LootItemStorage.h index 8df0a0c6a34..dea2dca4a03 100644 --- a/src/server/game/Loot/LootItemStorage.h +++ b/src/server/game/Loot/LootItemStorage.h @@ -77,6 +77,11 @@ class StoredLootContainer class LootItemStorage { public: + LootItemStorage(LootItemStorage const&) = delete; + LootItemStorage(LootItemStorage&&) = delete; + LootItemStorage& operator=(LootItemStorage const&) = delete; + LootItemStorage& operator=(LootItemStorage&&) = delete; + static LootItemStorage* instance(); static std::shared_mutex* GetLock(); @@ -88,8 +93,8 @@ class LootItemStorage void AddNewStoredLoot(uint64 containerId, Loot* loot, Player* player); private: - LootItemStorage() { } - ~LootItemStorage() { } + LootItemStorage() = default; + ~LootItemStorage() = default; }; #define sLootItemStorage LootItemStorage::instance() diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index d0b4a386cb0..5c8999b99e7 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -110,6 +110,11 @@ class LootTemplate::LootGroup // A set of loot def LootStoreItem const* Roll(uint16 lootMode, Player const* personalLooter = nullptr) const; }; +LootStore::LootStore(char const* name, char const* entryName, bool ratesAllowed) + : m_name(name), m_entryName(entryName), m_ratesAllowed(ratesAllowed) +{ +} + LootStore::LootStore(LootStore&&) noexcept = default; LootStore& LootStore::operator=(LootStore&&) noexcept = default; LootStore::~LootStore() = default; diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h index fea1155ac63..808cf529201 100644 --- a/src/server/game/Loot/LootMgr.h +++ b/src/server/game/Loot/LootMgr.h @@ -73,8 +73,7 @@ typedef std::set<uint32> LootIdSet; class TC_GAME_API LootStore { public: - explicit LootStore(char const* name, char const* entryName, bool ratesAllowed) - : m_name(name), m_entryName(entryName), m_ratesAllowed(ratesAllowed) { } + explicit LootStore(char const* name, char const* entryName, bool ratesAllowed); LootStore(LootStore const&) = delete; LootStore(LootStore&&) noexcept; |