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Diffstat (limited to 'src/server/game/Mails/Mail.cpp')
-rw-r--r--src/server/game/Mails/Mail.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp
index 12ca85bcc5d..beee96c0d91 100644
--- a/src/server/game/Mails/Mail.cpp
+++ b/src/server/game/Mails/Mail.cpp
@@ -99,7 +99,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
uint64 rc = 0;
if (normalizePlayerName(receiver))
- rc = objmgr.GetPlayerGUIDByName(receiver);
+ rc = sObjectMgr.GetPlayerGUIDByName(receiver);
if (!rc)
{
@@ -127,7 +127,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
return;
}
- Player *receive = objmgr.GetPlayer(rc);
+ Player *receive = sObjectMgr.GetPlayer(rc);
uint32 rc_team = 0;
uint8 mails_count = 0; //do not allow to send to one player more than 100 mails
@@ -141,7 +141,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
}
else
{
- rc_team = objmgr.GetPlayerTeamByGUID(rc);
+ rc_team = sObjectMgr.GetPlayerTeamByGUID(rc);
if (QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT COUNT(*) FROM mail WHERE receiver = '%u'", GUID_LOPART(rc)))
{
Field *fields = result->Fetch();
@@ -188,7 +188,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
uint32 rc_account = receive
? receive->GetSession()->GetAccountId()
- : objmgr.GetPlayerAccountIdByGUID(rc);
+ : sObjectMgr.GetPlayerAccountIdByGUID(rc);
Item* items[MAX_MAIL_ITEMS];
@@ -442,7 +442,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recv_data)
if (m->COD > 0) //if there is COD, take COD money from player and send them to sender by mail
{
uint64 sender_guid = MAKE_NEW_GUID(m->sender, 0, HIGHGUID_PLAYER);
- Player *receive = objmgr.GetPlayer(sender_guid);
+ Player *receive = sObjectMgr.GetPlayer(sender_guid);
uint32 sender_accId = 0;
@@ -457,16 +457,16 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recv_data)
else
{
// can be calculated early
- sender_accId = objmgr.GetPlayerAccountIdByGUID(sender_guid);
+ sender_accId = sObjectMgr.GetPlayerAccountIdByGUID(sender_guid);
- if (!objmgr.GetPlayerNameByGUID(sender_guid,sender_name))
- sender_name = objmgr.GetTrinityStringForDBCLocale(LANG_UNKNOWN);
+ if (!sObjectMgr.GetPlayerNameByGUID(sender_guid,sender_name))
+ sender_name = sObjectMgr.GetTrinityStringForDBCLocale(LANG_UNKNOWN);
}
sLog.outCommand(GetAccountId(),"GM %s (Account: %u) receive mail item: %s (Entry: %u Count: %u) and send COD money: %u to player: %s (Account: %u)",
GetPlayerName(),GetAccountId(),it->GetProto()->Name1,it->GetEntry(),it->GetCount(),m->COD,sender_name.c_str(),sender_accId);
}
else if (!receive)
- sender_accId = objmgr.GetPlayerAccountIdByGUID(sender_guid);
+ sender_accId = sObjectMgr.GetPlayerAccountIdByGUID(sender_guid);
// check player existence
if (receive || sender_accId)
@@ -674,7 +674,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data)
}
Item *bodyItem = new Item; // This is not bag and then can be used new Item.
- if (!bodyItem->Create(objmgr.GenerateLowGuid(HIGHGUID_ITEM), MAIL_BODY_ITEM_TEMPLATE, pl))
+ if (!bodyItem->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_ITEM), MAIL_BODY_ITEM_TEMPLATE, pl))
{
delete bodyItem;
return;
@@ -869,11 +869,11 @@ void MailDraft::deleteIncludedItems(bool inDB /*= false*/)
void MailDraft::SendReturnToSender(uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid)
{
- Player *receiver = objmgr.GetPlayer(MAKE_NEW_GUID(receiver_guid, 0, HIGHGUID_PLAYER));
+ Player *receiver = sObjectMgr.GetPlayer(MAKE_NEW_GUID(receiver_guid, 0, HIGHGUID_PLAYER));
uint32 rc_account = 0;
if (!receiver)
- rc_account = objmgr.GetPlayerAccountIdByGUID(MAKE_NEW_GUID(receiver_guid, 0, HIGHGUID_PLAYER));
+ rc_account = sObjectMgr.GetPlayerAccountIdByGUID(MAKE_NEW_GUID(receiver_guid, 0, HIGHGUID_PLAYER));
if (!receiver && !rc_account) // sender not exist
{
@@ -915,7 +915,7 @@ void MailDraft::SendMailTo(MailReceiver const& receiver, MailSender const& sende
if (pReceiver)
prepareItems(pReceiver); // generate mail template items
- uint32 mailId = objmgr.GenerateMailID();
+ uint32 mailId = sObjectMgr.GenerateMailID();
time_t deliver_time = time(NULL) + deliver_delay;