diff options
Diffstat (limited to 'src/server/game/Mails/Mail.cpp')
-rw-r--r-- | src/server/game/Mails/Mail.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp index f5dc42271b5..1f0a637c73f 100644 --- a/src/server/game/Mails/Mail.cpp +++ b/src/server/game/Mails/Mail.cpp @@ -46,7 +46,7 @@ MailSender::MailSender(Object* sender, MailStationery stationery) : m_stationery break;*/ case TYPEID_PLAYER: m_messageType = MAIL_NORMAL; - m_senderId = sender->GetGUIDLow(); + m_senderId = sender->GetGUID().GetCounter(); break; default: m_messageType = MAIL_NORMAL; @@ -68,19 +68,20 @@ MailSender::MailSender(Player* sender) { m_messageType = MAIL_NORMAL; m_stationery = sender->IsGameMaster() ? MAIL_STATIONERY_GM : MAIL_STATIONERY_DEFAULT; - m_senderId = sender->GetGUIDLow(); + m_senderId = sender->GetGUID().GetCounter(); } -MailReceiver::MailReceiver(Player* receiver) : m_receiver(receiver), m_receiver_lowguid(receiver->GetGUIDLow()) { } +MailReceiver::MailReceiver(Player* receiver) : m_receiver(receiver), m_receiver_lowguid(receiver->GetGUID().GetCounter()) { } MailReceiver::MailReceiver(Player* receiver, uint64 receiver_lowguid) : m_receiver(receiver), m_receiver_lowguid(receiver_lowguid) { - ASSERT(!receiver || receiver->GetGUIDLow() == receiver_lowguid); + ASSERT(!receiver || receiver->GetGUID().GetCounter() == receiver_lowguid); } MailDraft& MailDraft::AddItem(Item* item) { - m_items[item->GetGUIDLow()] = item; return *this; + m_items[item->GetGUID().GetCounter()] = item; + return *this; } void MailDraft::prepareItems(Player* receiver, SQLTransaction& trans) @@ -118,7 +119,7 @@ void MailDraft::deleteIncludedItems(SQLTransaction& trans, bool inDB /*= false*/ if (inDB) { PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_INSTANCE); - stmt->setUInt32(0, item->GetGUIDLow()); + stmt->setUInt32(0, item->GetGUID().GetCounter()); trans->Append(stmt); } @@ -159,7 +160,7 @@ void MailDraft::SendReturnToSender(uint32 sender_acc, uint32 sender_guid, uint32 // owner in data will set at mail receive and item extracting PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ITEM_OWNER); stmt->setUInt32(0, receiver_guid); - stmt->setUInt32(1, item->GetGUIDLow()); + stmt->setUInt32(1, item->GetGUID().GetCounter()); trans->Append(stmt); } } @@ -227,7 +228,7 @@ void MailDraft::SendMailTo(SQLTransaction& trans, MailReceiver const& receiver, Item* pItem = mailItemIter->second; stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_MAIL_ITEM); stmt->setUInt32(0, mailId); - stmt->setUInt32(1, pItem->GetGUIDLow()); + stmt->setUInt32(1, pItem->GetGUID().GetCounter()); stmt->setUInt32(2, receiver.GetPlayerGUIDLow()); trans->Append(stmt); } @@ -250,7 +251,7 @@ void MailDraft::SendMailTo(SQLTransaction& trans, MailReceiver const& receiver, for (MailItemMap::const_iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter) { Item* item = mailItemIter->second; - m->AddItem(item->GetGUIDLow(), item->GetEntry()); + m->AddItem(item->GetGUID().GetCounter(), item->GetEntry()); } m->messageType = sender.GetMailMessageType(); |