diff options
Diffstat (limited to 'src/server/game/Maps/AreaBoundary.cpp')
-rw-r--r-- | src/server/game/Maps/AreaBoundary.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Maps/AreaBoundary.cpp b/src/server/game/Maps/AreaBoundary.cpp index a87f0aa6a2d..b3803800d22 100644 --- a/src/server/game/Maps/AreaBoundary.cpp +++ b/src/server/game/Maps/AreaBoundary.cpp @@ -22,7 +22,7 @@ // ---== RECTANGLE ==--- RectangleBoundary::RectangleBoundary(float southX, float northX, float eastY, float westY, bool isInverted) : AreaBoundary(BoundaryType::BOUNDARY_RECTANGLE, isInverted), _minX(southX), _maxX(northX), _minY(eastY), _maxY(westY) { } -bool RectangleBoundary::IsWithinBoundaryArea(const Position* pos) const +bool RectangleBoundary::IsWithinBoundaryArea(Position const* pos) const { if (!pos) return false; @@ -45,7 +45,7 @@ CircleBoundary::CircleBoundary(Position const& center, Position const& pointOnCi CircleBoundary(DoublePosition(center), DoublePosition(pointOnCircle), isInverted) { } CircleBoundary::CircleBoundary(DoublePosition const& center, DoublePosition const& pointOnCircle, bool isInverted) : AreaBoundary(BoundaryType::BOUNDARY_CIRCLE, isInverted), _center(center), _radiusSq(center.GetDoubleExactDist2dSq(pointOnCircle)) { } -bool CircleBoundary::IsWithinBoundaryArea(const Position* pos) const +bool CircleBoundary::IsWithinBoundaryArea(Position const* pos) const { if (!pos) return false; @@ -61,7 +61,7 @@ EllipseBoundary::EllipseBoundary(Position const& center, double radiusX, double EllipseBoundary(DoublePosition(center), radiusX, radiusY, isInverted) { } EllipseBoundary::EllipseBoundary(DoublePosition const& center, double radiusX, double radiusY, bool isInverted) : AreaBoundary(BoundaryType::BOUNDARY_ELLIPSE, isInverted), _center(center), _radiusYSq(radiusY*radiusY), _scaleXSq(_radiusYSq / (radiusX*radiusX)) { } -bool EllipseBoundary::IsWithinBoundaryArea(const Position* pos) const +bool EllipseBoundary::IsWithinBoundaryArea(Position const* pos) const { if (!pos) return false; @@ -76,7 +76,7 @@ TriangleBoundary::TriangleBoundary(Position const& pointA, Position const& point TriangleBoundary(DoublePosition(pointA), DoublePosition(pointB), DoublePosition(pointC), isInverted) { } TriangleBoundary::TriangleBoundary(DoublePosition const& pointA, DoublePosition const& pointB, DoublePosition const& pointC, bool isInverted) : AreaBoundary(BoundaryType::BOUNDARY_TRIANGLE, isInverted), _a(pointA), _b(pointB), _c(pointC), _abx(_b.GetDoublePositionX()-_a.GetDoublePositionX()), _bcx(_c.GetDoublePositionX()-_b.GetDoublePositionX()), _cax(_a.GetDoublePositionX() - _c.GetDoublePositionX()), _aby(_b.GetDoublePositionY()-_a.GetDoublePositionY()), _bcy(_c.GetDoublePositionY()-_b.GetDoublePositionY()), _cay(_a.GetDoublePositionY() - _c.GetDoublePositionY()) { } -bool TriangleBoundary::IsWithinBoundaryArea(const Position* pos) const +bool TriangleBoundary::IsWithinBoundaryArea(Position const* pos) const { if (!pos) return false; @@ -96,7 +96,7 @@ ParallelogramBoundary::ParallelogramBoundary(Position const& cornerA, Position c ParallelogramBoundary(DoublePosition(cornerA), DoublePosition(cornerB), DoublePosition(cornerD), isInverted) { } ParallelogramBoundary::ParallelogramBoundary(DoublePosition const& cornerA, DoublePosition const& cornerB, DoublePosition const& cornerD, bool isInverted) : AreaBoundary(BoundaryType::BOUNDARY_PARALLELOGRAM, isInverted), _a(cornerA), _b(cornerB), _d(cornerD), _c(DoublePosition(_d.GetDoublePositionX() + (_b.GetDoublePositionX() - _a.GetDoublePositionX()), _d.GetDoublePositionY() + (_b.GetDoublePositionY() - _a.GetDoublePositionY()))), _abx(_b.GetDoublePositionX() - _a.GetDoublePositionX()), _dax(_a.GetDoublePositionX() - _d.GetDoublePositionX()), _aby(_b.GetDoublePositionY() - _a.GetDoublePositionY()), _day(_a.GetDoublePositionY() - _d.GetDoublePositionY()) { } -bool ParallelogramBoundary::IsWithinBoundaryArea(const Position* pos) const +bool ParallelogramBoundary::IsWithinBoundaryArea(Position const* pos) const { if (!pos) return false; @@ -115,7 +115,7 @@ bool ParallelogramBoundary::IsWithinBoundaryArea(const Position* pos) const // ---== Z RANGE ==--- ZRangeBoundary::ZRangeBoundary(float minZ, float maxZ, bool isInverted) : AreaBoundary(BoundaryType::BOUNDARY_Z_RANGE, isInverted), _minZ(minZ), _maxZ(maxZ) { } -bool ZRangeBoundary::IsWithinBoundaryArea(const Position* pos) const +bool ZRangeBoundary::IsWithinBoundaryArea(Position const* pos) const { if (!pos) return false; |