diff options
Diffstat (limited to 'src/server/game/Maps/AreaBoundary.cpp')
-rw-r--r-- | src/server/game/Maps/AreaBoundary.cpp | 33 |
1 files changed, 14 insertions, 19 deletions
diff --git a/src/server/game/Maps/AreaBoundary.cpp b/src/server/game/Maps/AreaBoundary.cpp index 407b5c27e53..6d0daac115d 100644 --- a/src/server/game/Maps/AreaBoundary.cpp +++ b/src/server/game/Maps/AreaBoundary.cpp @@ -24,9 +24,6 @@ RectangleBoundary::RectangleBoundary(float southX, float northX, float eastY, fl AreaBoundary(isInverted), _minX(southX), _maxX(northX), _minY(eastY), _maxY(westY) { } bool RectangleBoundary::IsWithinBoundaryArea(Position const* pos) const { - if (!pos) - return false; - return !( pos->GetPositionX() < _minX || pos->GetPositionX() > _maxX || @@ -43,9 +40,6 @@ CircleBoundary::CircleBoundary(Position const& center, Position const& pointOnCi AreaBoundary(isInverted), _center(center), _radiusSq(_center.GetDoubleExactDist2dSq(pointOnCircle)) { } bool CircleBoundary::IsWithinBoundaryArea(Position const* pos) const { - if (!pos) - return false; - double offX = _center.GetDoublePositionX() - pos->GetPositionX(); double offY = _center.GetDoublePositionY() - pos->GetPositionY(); return offX*offX+offY*offY <= _radiusSq; @@ -57,10 +51,8 @@ EllipseBoundary::EllipseBoundary(Position const& center, double radiusX, double AreaBoundary(isInverted), _center(center), _radiusYSq(radiusY*radiusY), _scaleXSq(_radiusYSq / (radiusX*radiusX)) { } bool EllipseBoundary::IsWithinBoundaryArea(Position const* pos) const { - if (!pos) - return false; - - double offX = _center.GetDoublePositionX()-pos->GetPositionX(), offY = _center.GetDoublePositionY()-pos->GetPositionY(); + double offX = _center.GetDoublePositionX() - pos->GetPositionX(); + double offY = _center.GetDoublePositionY() - pos->GetPositionY(); return (offX*offX)*_scaleXSq + (offY*offY) <= _radiusYSq; } @@ -70,9 +62,6 @@ TriangleBoundary::TriangleBoundary(Position const& pointA, Position const& point AreaBoundary(isInverted), _a(pointA), _b(pointB), _c(pointC), _abx(_b.GetDoublePositionX()-_a.GetDoublePositionX()), _bcx(_c.GetDoublePositionX()-_b.GetDoublePositionX()), _cax(_a.GetDoublePositionX() - _c.GetDoublePositionX()), _aby(_b.GetDoublePositionY()-_a.GetDoublePositionY()), _bcy(_c.GetDoublePositionY()-_b.GetDoublePositionY()), _cay(_a.GetDoublePositionY() - _c.GetDoublePositionY()) { } bool TriangleBoundary::IsWithinBoundaryArea(Position const* pos) const { - if (!pos) - return false; - // half-plane signs bool sign1 = ((-_b.GetDoublePositionX() + pos->GetPositionX()) * _aby - (-_b.GetDoublePositionY() + pos->GetPositionY()) * _abx) < 0; bool sign2 = ((-_c.GetDoublePositionX() + pos->GetPositionX()) * _bcy - (-_c.GetDoublePositionY() + pos->GetPositionY()) * _bcx) < 0; @@ -88,9 +77,6 @@ ParallelogramBoundary::ParallelogramBoundary(Position const& cornerA, Position c AreaBoundary(isInverted), _a(cornerA), _b(cornerB), _d(cornerD), _c(DoublePosition(_d.GetDoublePositionX() + (_b.GetDoublePositionX() - _a.GetDoublePositionX()), _d.GetDoublePositionY() + (_b.GetDoublePositionY() - _a.GetDoublePositionY()))), _abx(_b.GetDoublePositionX() - _a.GetDoublePositionX()), _dax(_a.GetDoublePositionX() - _d.GetDoublePositionX()), _aby(_b.GetDoublePositionY() - _a.GetDoublePositionY()), _day(_a.GetDoublePositionY() - _d.GetDoublePositionY()) { } bool ParallelogramBoundary::IsWithinBoundaryArea(Position const* pos) const { - if (!pos) - return false; - // half-plane signs bool sign1 = ((-_b.GetDoublePositionX() + pos->GetPositionX()) * _aby - (-_b.GetDoublePositionY() + pos->GetPositionY()) * _abx) < 0; bool sign2 = ((-_a.GetDoublePositionX() + pos->GetPositionX()) * _day - (-_a.GetDoublePositionY() + pos->GetPositionY()) * _dax) < 0; @@ -107,8 +93,17 @@ ZRangeBoundary::ZRangeBoundary(float minZ, float maxZ, bool isInverted) : AreaBoundary(isInverted), _minZ(minZ), _maxZ(maxZ) { } bool ZRangeBoundary::IsWithinBoundaryArea(Position const* pos) const { - if (!pos) - return false; + return (_minZ <= pos->GetPositionZ() && pos->GetPositionZ() <= _maxZ); +} + - return !(pos->GetPositionZ() < _minZ || pos->GetPositionZ() > _maxZ); +// ---== UNION OF 2 BOUNDARIES ==--- +BoundaryUnionBoundary::BoundaryUnionBoundary(AreaBoundary const* b1, AreaBoundary const* b2, bool isInverted) : + AreaBoundary(isInverted), _b1(b1), _b2(b2) +{ + ASSERT(b1 && b2); +} +bool BoundaryUnionBoundary::IsWithinBoundaryArea(Position const* pos) const +{ + return (_b1->IsWithinBoundary(pos) || _b2->IsWithinBoundary(pos)); } |