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path: root/src/server/game/Maps/AreaBoundary.cpp
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-rw-r--r--src/server/game/Maps/AreaBoundary.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Maps/AreaBoundary.cpp b/src/server/game/Maps/AreaBoundary.cpp
index 179070fcaed..989c9957546 100644
--- a/src/server/game/Maps/AreaBoundary.cpp
+++ b/src/server/game/Maps/AreaBoundary.cpp
@@ -90,6 +90,15 @@ bool ZRangeBoundary::IsWithinBoundaryArea(Position const* pos) const
return (_minZ <= pos->GetPositionZ() && pos->GetPositionZ() <= _maxZ);
}
+// ---== POLYGON ==---
+PolygonBoundary::PolygonBoundary(Position origin, std::vector<Position>&& vertices, bool isInverted /* = false*/) :
+ AreaBoundary(isInverted), _origin(origin), _vertices(std::move(vertices)) { }
+
+bool PolygonBoundary::IsWithinBoundaryArea(Position const* pos) const
+{
+ return pos->IsInPolygon2D(_origin, _vertices);
+}
+
// ---== UNION OF 2 BOUNDARIES ==---
BoundaryUnionBoundary::BoundaryUnionBoundary(AreaBoundary const* b1, AreaBoundary const* b2, bool isInverted) :
AreaBoundary(isInverted), _b1(b1), _b2(b2)