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path: root/src/server/game/Maps/Map.cpp
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Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 069ea97ab10..e5d6e36d269 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2749,9 +2749,9 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
pPlayer = source->ToPlayer();
if (!pPlayer)
- sLog.outError("%s (script id: %u) neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog.outError("%s (script id: %u) neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
sCommandName, unScriptID,
- source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
+ source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
}
return pPlayer;
@@ -2782,9 +2782,9 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
}
if (!pCreature)
- sLog.outError("%s (script id: %u) neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog.outError("%s (script id: %u) neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
sCommandName, unScriptID,
- source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
+ source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
}
return pCreature;
@@ -2868,13 +2868,13 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, bool bOpen,
if (!wSource)
sLog.outError("%s (script id: %u) source object could not be casted to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.",
sCommandName, unScriptID, source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
- else
+ else
{
GameObject *pDoor = _FindGameObject(wSource, guid);
if (!pDoor)
sLog.outError("%s (script id: %u) gameobject was not found (guid: %u).", sCommandName, unScriptID, guid);
else if (pDoor->GetGoType() != GAMEOBJECT_TYPE_DOOR)
- sLog.outError("%s (script id: %u) gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
+ sLog.outError("%s (script id: %u) gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
sCommandName, unScriptID, pDoor->GetGoType(), pDoor->GetEntry(), pDoor->GetGUIDLow());
else if (bOpen == (pDoor->GetGoState() == GO_STATE_READY))
{
@@ -3120,7 +3120,7 @@ void Map::ScriptsProcess()
cSource->NearTeleportTo(step.script->x, step.script->y, step.script->z, step.script->o);
break;
default:
- sLog.outError("SCRIPT_COMMAND_TELEPORT_TO (script id: %u) unknown datalong2 flag (%u), skipping.",
+ sLog.outError("SCRIPT_COMMAND_TELEPORT_TO (script id: %u) unknown datalong2 flag (%u), skipping.",
step.script->id, step.script->datalong2);
}
break;
@@ -3142,7 +3142,7 @@ void Map::ScriptsProcess()
if (WorldObject* pSummoner = _GetScriptWorldObject(source, true, step.script->id, "SCRIPT_COMMAND_TEMP_SUMMON_CREATURE"))
{
if (!step.script->datalong)
- sLog.outError("SCRIPT_COMMAND_TEMP_SUMMON_CREATURE (script id: %u) creature entry (datalong) is not specified.",
+ sLog.outError("SCRIPT_COMMAND_TEMP_SUMMON_CREATURE (script id: %u) creature entry (datalong) is not specified.",
step.script->id);
else
{
@@ -3152,7 +3152,7 @@ void Map::ScriptsProcess()
float o = step.script->o;
if (pSummoner->SummonCreature(step.script->datalong, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, step.script->datalong2))
- sLog.outError("SCRIPT_COMMAND_TEMP_SUMMON (script id: %u) creature was not spawned (entry: %u).",
+ sLog.outError("SCRIPT_COMMAND_TEMP_SUMMON (script id: %u) creature was not spawned (entry: %u).",
step.script->id, step.script->datalong);
}
}
@@ -3172,7 +3172,7 @@ void Map::ScriptsProcess()
GameObject *pGO = _FindGameObject(pSummoner, step.script->datalong);
if (!pGO)
{
- sLog.outError("SCRIPT_COMMAND_RESPAWN_GAMEOBJECT (script id: %u) gameobject was not found (guid: %u).",
+ sLog.outError("SCRIPT_COMMAND_RESPAWN_GAMEOBJECT (script id: %u) gameobject was not found (guid: %u).",
step.script->id, step.script->datalong);
break;
}
@@ -3182,7 +3182,7 @@ void Map::ScriptsProcess()
pGO->GetGoType() == GAMEOBJECT_TYPE_BUTTON ||
pGO->GetGoType() == GAMEOBJECT_TYPE_TRAP)
{
- sLog.outError("SCRIPT_COMMAND_RESPAWN_GAMEOBJECT (script id: %u) can not be used with gameobject of type %u (guid: %u).",
+ sLog.outError("SCRIPT_COMMAND_RESPAWN_GAMEOBJECT (script id: %u) can not be used with gameobject of type %u (guid: %u).",
step.script->id, uint32(pGO->GetGoType()), step.script->datalong);
break;
}
@@ -3245,15 +3245,15 @@ void Map::ScriptsProcess()
}
else
{
- sLog.outError("SCRIPT_COMMAND_QUEST_EXPLORED (script id %u) neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog.outError("SCRIPT_COMMAND_QUEST_EXPLORED (script id %u) neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
step.script->id,
- source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
+ source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
break;
}
// quest id and flags checked at script loading
- if ((worldObject->GetTypeId() != TYPEID_UNIT || ((Unit*)worldObject)->isAlive()) &&
+ if ((worldObject->GetTypeId() != TYPEID_UNIT || ((Unit*)worldObject)->isAlive()) &&
(step.script->datalong2 == 0 || worldObject->IsWithinDistInMap(pTarget, float(step.script->datalong2))))
pTarget->AreaExploredOrEventHappens(step.script->datalong);
else
@@ -3479,7 +3479,7 @@ void Map::ScriptsProcess()
if (Creature *cSource = _GetScriptCreatureSourceOrTarget(source, target, step.script->id, "SCRIPT_COMMAND_KILL"))
{
if (cSource->isDead())
- sLog.outError("SCRIPT_COMMAND_KILL (script id: %u) creature is already dead (Entry: %u, GUID: %u)",
+ sLog.outError("SCRIPT_COMMAND_KILL (script id: %u) creature is already dead (Entry: %u, GUID: %u)",
step.script->id, cSource->GetEntry(), cSource->GetGUIDLow());
else
{