diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 8d8a6f2d4bd..dbc3ba69480 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3218,9 +3218,9 @@ void Map::DoRespawn(SpawnObjectType type, ObjectGuid::LowType spawnId, uint32 gr } } -void Map::Respawn(RespawnInfo* info, bool force, CharacterDatabaseTransaction dbTrans) +void Map::Respawn(RespawnInfo* info, CharacterDatabaseTransaction dbTrans) { - if (!force && !CheckRespawn(info)) + if (!CheckRespawn(info)) { if (info->respawnTime) SaveRespawnTime(info->type, info->spawnId, info->entry, info->respawnTime, info->zoneId, info->gridId, true, true, dbTrans); @@ -3237,11 +3237,11 @@ void Map::Respawn(RespawnInfo* info, bool force, CharacterDatabaseTransaction db DoRespawn(type, spawnId, gridId); } -void Map::Respawn(std::vector<RespawnInfo*>& respawnData, bool force, CharacterDatabaseTransaction dbTrans) +void Map::Respawn(std::vector<RespawnInfo*>& respawnData, CharacterDatabaseTransaction dbTrans) { CharacterDatabaseTransaction trans = dbTrans ? dbTrans : CharacterDatabase.BeginTransaction(); for (RespawnInfo* info : respawnData) - Respawn(info, force, trans); + Respawn(info, trans); if (!dbTrans) CharacterDatabase.CommitTransaction(trans); } |