diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 66 |
1 files changed, 18 insertions, 48 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 5fc011482ea..49f41bf7856 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -180,52 +180,21 @@ template<class T> void Map::AddToGrid(T* obj, Cell const& cell) { NGridType* grid = getNGrid(cell.GridX(), cell.GridY()); - if (obj->IsStoredInWorldObjectGridContainer()) - grid->GetGridType(cell.CellX(), cell.CellY()).template AddWorldObject<T>(obj); - else - grid->GetGridType(cell.CellX(), cell.CellY()).template AddGridObject<T>(obj); -} - -template<> -void Map::AddToGrid(Creature* obj, Cell const& cell) -{ - NGridType* grid = getNGrid(cell.GridX(), cell.GridY()); - if (obj->IsStoredInWorldObjectGridContainer()) - grid->GetGridType(cell.CellX(), cell.CellY()).AddWorldObject(obj); - else - grid->GetGridType(cell.CellX(), cell.CellY()).AddGridObject(obj); - - obj->SetCurrentCell(cell); -} - -template<> -void Map::AddToGrid(GameObject* obj, Cell const& cell) -{ - NGridType* grid = getNGrid(cell.GridX(), cell.GridY()); - grid->GetGridType(cell.CellX(), cell.CellY()).AddGridObject(obj); - - obj->SetCurrentCell(cell); -} - -template<> -void Map::AddToGrid(DynamicObject* obj, Cell const& cell) -{ - NGridType* grid = getNGrid(cell.GridX(), cell.GridY()); - if (obj->IsStoredInWorldObjectGridContainer()) - grid->GetGridType(cell.CellX(), cell.CellY()).AddWorldObject(obj); - else - grid->GetGridType(cell.CellX(), cell.CellY()).AddGridObject(obj); - - obj->SetCurrentCell(cell); -} - -template<> -void Map::AddToGrid(AreaTrigger* obj, Cell const& cell) -{ - NGridType* grid = getNGrid(cell.GridX(), cell.GridY()); - grid->GetGridType(cell.CellX(), cell.CellY()).AddGridObject(obj); + if constexpr (WorldTypeMapContainer::TypeExists<T> && GridTypeMapContainer::TypeExists<T>) + { + NGridType::GridType& cellType = grid->GetGridType(cell.CellX(), cell.CellY()); + if (obj->IsStoredInWorldObjectGridContainer()) + cellType.AddWorldObject<T>(obj); + else + cellType.AddGridObject<T>(obj); + } + else if constexpr (WorldTypeMapContainer::TypeExists<T>) + grid->GetGridType(cell.CellX(), cell.CellY()).AddWorldObject<T>(obj); + else if constexpr (GridTypeMapContainer::TypeExists<T>) + grid->GetGridType(cell.CellX(), cell.CellY()).AddGridObject<T>(obj); - obj->SetCurrentCell(cell); + if constexpr (std::is_base_of_v<MapObject, T>) + obj->SetCurrentCell(cell); } template<> @@ -240,10 +209,11 @@ void Map::AddToGrid(Corpse* obj, Cell const& cell) // to avoid failing an assertion in GridObject::AddToGrid if (grid->isGridObjectDataLoaded()) { + NGridType::GridType& cellType = grid->GetGridType(cell.CellX(), cell.CellY()); if (obj->IsStoredInWorldObjectGridContainer()) - grid->GetGridType(cell.CellX(), cell.CellY()).AddWorldObject(obj); + cellType.AddWorldObject(obj); else - grid->GetGridType(cell.CellX(), cell.CellY()).AddGridObject(obj); + cellType.AddGridObject(obj); } } @@ -4094,4 +4064,4 @@ std::string InstanceMap::GetDebugInfo() const return sstr.str(); } -template class TC_GAME_API TypeUnorderedMapContainer<AllMapStoredObjectTypes, ObjectGuid>; +template struct TC_GAME_API TypeListContainer<MapStoredObjectsUnorderedMap, Creature, GameObject, DynamicObject, Pet, Corpse, AreaTrigger, SceneObject, Conversation>; |