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Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-xsrc/server/game/Maps/Map.cpp33
1 files changed, 12 insertions, 21 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 5e3699146f2..80668d23ed8 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -42,7 +42,7 @@ union u_map_magic
};
u_map_magic MapMagic = { {'M','A','P','S'} };
-u_map_magic MapVersionMagic = { {'v','1','.','2'} };
+u_map_magic MapVersionMagic = { {'v','1','.','3'} };
u_map_magic MapAreaMagic = { {'A','R','E','A'} };
u_map_magic MapHeightMagic = { {'M','H','G','T'} };
u_map_magic MapLiquidMagic = { {'M','L','I','Q'} };
@@ -124,19 +124,12 @@ bool Map::ExistVMap(uint32 mapid, int gx, int gy)
void Map::LoadMMap(int gx, int gy)
{
// DONT CHANGE "gy" and "gx" - Its necessary !
- int mmapLoadResult = MMAP::MMapFactory::createOrGetMMapManager()->loadMap((sWorld->GetDataPath() + "mmaps").c_str(), GetId(), gy, gx);
- switch (mmapLoadResult)
- {
- case MMAP::MMAP_LOAD_RESULT_OK:
- sLog->outDetail("MMAP loaded name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
- break;
- case MMAP::MMAP_LOAD_RESULT_ERROR:
- sLog->outDetail("Could not load MMAP name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
- break;
- case MMAP::MMAP_LOAD_RESULT_IGNORED:
- sLog->outStaticDebug("Ignored MMAP name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
- break;
- }
+ bool mmapLoadResult = MMAP::MMapFactory::createOrGetMMapManager()->loadMap((sWorld->GetDataPath() + "mmaps").c_str(), GetId(), gy, gx);
+
+ if (result)
+ sLog->outDetail("MMAP loaded name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
+ else
+ sLog->outDetail("Could not load MMAP name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
}
void Map::LoadVMap(int gx, int gy)
@@ -187,18 +180,16 @@ void Map::LoadMap(int gx, int gy, bool reload)
}
// map file name
- char *tmp=NULL;
- int len = sWorld->GetDataPath().length()+strlen("maps/%03u%02u%02u.map")+1;
+ char* tmp = NULL;
+ int len = sWorld->GetDataPath().length() + strlen("maps/%03u%02u%02u.map") + 1;
tmp = new char[len];
- snprintf(tmp, len, (char *)(sWorld->GetDataPath()+"maps/%03u%02u%02u.map").c_str(), GetId(), gx, gy);
+ snprintf(tmp, len, (char *)(sWorld->GetDataPath() + "maps/%03u%02u%02u.map").c_str(), GetId(), gx, gy);
sLog->outInfo(LOG_FILTER_MAPS, "Loading map %s", tmp);
// loading data
GridMaps[gx][gy] = new GridMap();
if (!GridMaps[gx][gy]->loadData(tmp))
- {
sLog->outError(LOG_FILTER_MAPS, "Error loading map file: \n %s\n", tmp);
- }
- delete [] tmp;
+ delete[] tmp;
sScriptMgr->OnLoadGridMap(this, GridMaps[gx][gy], gx, gy);
}
@@ -1094,7 +1085,7 @@ GridMap::~GridMap()
unloadData();
}
-bool GridMap::loadData(char *filename)
+bool GridMap::loadData(char* filename)
{
// Unload old data if exist
unloadData();