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Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 8d6d2e8f663..557bec6dbd0 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -3396,7 +3396,7 @@ void Map::ApplyDynamicModeRespawnScaling(WorldObject const* obj, ObjectGuid::Low
SpawnGroupTemplateData const* Map::GetSpawnGroupData(uint32 groupId) const
{
SpawnGroupTemplateData const* data = sObjectMgr->GetSpawnGroupData(groupId);
- if (data && data->mapId == GetId())
+ if (data && (data->flags & SPAWNGROUP_FLAG_SYSTEM || data->mapId == GetId()))
return data;
return nullptr;
}
@@ -3527,11 +3527,12 @@ bool Map::IsSpawnGroupActive(uint32 groupId) const
SpawnGroupTemplateData const* const data = GetSpawnGroupData(groupId);
if (!data)
{
- TC_LOG_WARN("maps", "Tried to query state of non-existing spawn group %u on map %u.", groupId, GetId());
+ TC_LOG_ERROR("maps", "Tried to query state of non-existing spawn group %u on map %u.", groupId, GetId());
return false;
}
if (data->flags & SPAWNGROUP_FLAG_SYSTEM)
return true;
+ // either manual spawn group and toggled, or not manual spawn group and not toggled...
return (_toggledSpawnGroupIds.find(groupId) != _toggledSpawnGroupIds.end()) != !(data->flags & SPAWNGROUP_FLAG_MANUAL_SPAWN);
}