diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 8d6d2e8f663..557bec6dbd0 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3396,7 +3396,7 @@ void Map::ApplyDynamicModeRespawnScaling(WorldObject const* obj, ObjectGuid::Low SpawnGroupTemplateData const* Map::GetSpawnGroupData(uint32 groupId) const { SpawnGroupTemplateData const* data = sObjectMgr->GetSpawnGroupData(groupId); - if (data && data->mapId == GetId()) + if (data && (data->flags & SPAWNGROUP_FLAG_SYSTEM || data->mapId == GetId())) return data; return nullptr; } @@ -3527,11 +3527,12 @@ bool Map::IsSpawnGroupActive(uint32 groupId) const SpawnGroupTemplateData const* const data = GetSpawnGroupData(groupId); if (!data) { - TC_LOG_WARN("maps", "Tried to query state of non-existing spawn group %u on map %u.", groupId, GetId()); + TC_LOG_ERROR("maps", "Tried to query state of non-existing spawn group %u on map %u.", groupId, GetId()); return false; } if (data->flags & SPAWNGROUP_FLAG_SYSTEM) return true; + // either manual spawn group and toggled, or not manual spawn group and not toggled... return (_toggledSpawnGroupIds.find(groupId) != _toggledSpawnGroupIds.end()) != !(data->flags & SPAWNGROUP_FLAG_MANUAL_SPAWN); } |