diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 7b83e3412d5..24392412710 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3982,7 +3982,7 @@ void Map::SaveCreatureRespawnTime(ObjectGuid::LowType dbGuid, time_t respawnTime CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_CREATURE_RESPAWN); stmt->setUInt64(0, dbGuid); - stmt->setUInt32(1, uint32(respawnTime)); + stmt->setUInt64(1, uint64(respawnTime)); stmt->setUInt16(2, GetId()); stmt->setUInt32(3, GetInstanceId()); CharacterDatabase.Execute(stmt); @@ -4012,7 +4012,7 @@ void Map::SaveGORespawnTime(ObjectGuid::LowType dbGuid, time_t respawnTime) CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_GO_RESPAWN); stmt->setUInt64(0, dbGuid); - stmt->setUInt32(1, uint32(respawnTime)); + stmt->setUInt64(1, uint64(respawnTime)); stmt->setUInt16(2, GetId()); stmt->setUInt32(3, GetInstanceId()); CharacterDatabase.Execute(stmt); @@ -4040,7 +4040,7 @@ void Map::LoadRespawnTimes() { Field* fields = result->Fetch(); ObjectGuid::LowType loguid = fields[0].GetUInt64(); - uint32 respawnTime = fields[1].GetUInt32(); + uint64 respawnTime = fields[1].GetUInt64(); _creatureRespawnTimes[loguid] = time_t(respawnTime); } while (result->NextRow()); @@ -4055,7 +4055,7 @@ void Map::LoadRespawnTimes() { Field* fields = result->Fetch(); ObjectGuid::LowType loguid = fields[0].GetUInt64(); - uint32 respawnTime = fields[1].GetUInt32(); + uint64 respawnTime = fields[1].GetUInt64(); _goRespawnTimes[loguid] = time_t(respawnTime); } while (result->NextRow()); |