diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index b95bd2b9359..e9e4748b440 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -138,20 +138,9 @@ i_mapEntry(sMapStore.LookupEntry(id)), i_spawnMode(SpawnMode), i_InstanceId(Inst m_unloadTimer(0), m_VisibleDistance(DEFAULT_VISIBILITY_DISTANCE), m_mapRefIter(m_mapRefManager.end()), m_VisibilityNotifyPeriod(DEFAULT_VISIBILITY_NOTIFY_PERIOD), m_activeNonPlayersIter(m_activeNonPlayers.end()), _transportsUpdateIter(_transports.end()), -i_gridExpiry(expiry), m_terrain(sTerrainMgr.LoadTerrain(id)), m_forceEnabledNavMeshFilterFlags(0), m_forceDisabledNavMeshFilterFlags(0), +i_gridExpiry(expiry), m_terrain(sTerrainMgr.LoadTerrain(id)), m_forceEnabledNavMeshFilterFlags(0), m_forceDisabledNavMeshFilterFlags(0), i_grids(), i_scriptLock(false), _respawnTimes(std::make_unique<RespawnListContainer>()), _respawnCheckTimer(0), _vignetteUpdateTimer(5200, 5200) { - for (uint32 x = 0; x < MAX_NUMBER_OF_GRIDS; ++x) - { - for (uint32 y = 0; y < MAX_NUMBER_OF_GRIDS; ++y) - { - //z code - setNGrid(nullptr, x, y); - } - } - - _zonePlayerCountMap.clear(); - //lets initialize visibility distance for map Map::InitVisibilityDistance(); |