diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-x | src/server/game/Maps/Map.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 1137e2f95dd..e3ab09ed426 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -515,7 +515,7 @@ void Map::VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitor<Trinity::Obj } } -void Map::Update(const uint32 &t_diff) +void Map::Update(const uint32 t_diff) { /// update worldsessions for existing players for (m_mapRefIter = m_mapRefManager.begin(); m_mapRefIter != m_mapRefManager.end(); ++m_mapRefIter) @@ -593,7 +593,7 @@ struct ResetNotifier void Visit(PlayerMapType &m) { resetNotify<Player>(m);} }; -void Map::ProcessRelocationNotifies(const uint32 & diff) +void Map::ProcessRelocationNotifies(const uint32 diff) { for (GridRefManager<NGridType>::iterator i = GridRefManager<NGridType>::begin(); i != GridRefManager<NGridType>::end(); ++i) { @@ -929,7 +929,7 @@ bool Map::CreatureRespawnRelocation(Creature *c) return false; } -bool Map::UnloadGrid(const uint32 &x, const uint32 &y, bool unloadAll) +bool Map::UnloadGrid(const uint32 x, const uint32 y, bool unloadAll) { NGridType *grid = getNGrid(x, y); ASSERT(grid != NULL); @@ -2388,7 +2388,7 @@ bool InstanceMap::Add(Player* player) return true; } -void InstanceMap::Update(const uint32& t_diff) +void InstanceMap::Update(const uint32 t_diff) { Map::Update(t_diff); |