diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 6c9b505d6c9..8ae9c969b60 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1680,7 +1680,7 @@ inline GridMap *Map::GetGrid(float x, float y) return GridMaps[gx][gy]; } -float Map::GetHeight(float x, float y, float z, bool pUseVmaps) const +float Map::GetHeight(float x, float y, float z, bool pUseVmaps, float maxSearchDist) const { // find raw .map surface under Z coordinates float mapHeight; @@ -1704,7 +1704,7 @@ float Map::GetHeight(float x, float y, float z, bool pUseVmaps) const if (vmgr->isHeightCalcEnabled()) { // look from a bit higher pos to find the floor - vmapHeight = vmgr->getHeight(GetId(), x, y, z + 2.0f); + vmapHeight = vmgr->getHeight(GetId(), x, y, z + 2.0f, maxSearchDist); } else vmapHeight = VMAP_INVALID_HEIGHT_VALUE; |