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Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-xsrc/server/game/Maps/Map.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 39f695c0868..dc0eb2dd857 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -666,10 +666,11 @@ void Map::RemovePlayerFromMap(Player* player, bool remove)
ASSERT(remove); //maybe deleted in logoutplayer when player is not in a map
if (remove)
+ {
DeleteFromWorld(player);
- if (remove)
sScriptMgr->OnPlayerLeaveMap(this, player);
+ }
}
template<class T>
@@ -2374,7 +2375,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true))
if (LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(dungeonId))
if (LFGDungeonEntry const* randomDungeon = sLFGDungeonStore.LookupEntry(*(sLFGMgr->GetSelectedDungeons(player->GetGUID()).begin())))
- if (dungeon->map == GetId() && dungeon->difficulty == GetDifficulty() && randomDungeon->type == LFG_TYPE_RANDOM)
+ if (uint32(dungeon->map) == GetId() && dungeon->difficulty == GetDifficulty() && randomDungeon->type == LFG_TYPE_RANDOM)
player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true);
}