diff options
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 290bd2f73f9..d8cee631e65 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -811,7 +811,7 @@ void Map::Update(uint32 t_diff) MoveAllGameObjectsInMoveList(); MoveAllAreaTriggersInMoveList(); - if (!m_mapRefManager.isEmpty() || !m_activeNonPlayers.empty()) + if (!m_mapRefManager.empty() || !m_activeNonPlayers.empty()) ProcessRelocationNotifies(t_diff); sScriptMgr->OnMapUpdate(this, t_diff); @@ -3946,7 +3946,7 @@ void Map::SetZoneMusic(uint32 zoneId, uint32 musicId) _zoneDynamicInfo[zoneId].MusicId = musicId; Map::PlayerList const& players = GetPlayers(); - if (!players.isEmpty()) + if (!players.empty()) { WorldPackets::Misc::PlayMusic playMusic(musicId); playMusic.Write(); @@ -3997,7 +3997,7 @@ void Map::SetZoneWeather(uint32 zoneId, WeatherState weatherId, float intensity) info.Intensity = intensity; Map::PlayerList const& players = GetPlayers(); - if (!players.isEmpty()) + if (!players.empty()) { WorldPackets::Misc::Weather weather(weatherId, intensity); weather.Write(); @@ -4028,7 +4028,7 @@ void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrid } Map::PlayerList const& players = GetPlayers(); - if (!players.isEmpty()) + if (!players.empty()) { WorldPackets::Misc::OverrideLight overrideLight; overrideLight.AreaLightID = areaLightId; |