diff options
Diffstat (limited to 'src/server/game/Maps/MapInstanced.cpp')
-rwxr-xr-x | src/server/game/Maps/MapInstanced.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp index ddcef2dc826..1567bcf2397 100755 --- a/src/server/game/Maps/MapInstanced.cpp +++ b/src/server/game/Maps/MapInstanced.cpp @@ -189,7 +189,7 @@ InstanceMap* MapInstanced::CreateInstance(uint32 InstanceId, InstanceSave *save, // some instances only have one difficulty GetDownscaledMapDifficultyData(GetId(),difficulty); - sLog->outDebug("MapInstanced::CreateInstance: %s map instance %d for %d created with difficulty %s", save?"":"new ", InstanceId, GetId(), difficulty?"heroic":"normal"); + sLog->outDebug(LOG_FILTER_MAPS, "MapInstanced::CreateInstance: %s map instance %d for %d created with difficulty %s", save?"":"new ", InstanceId, GetId(), difficulty?"heroic":"normal"); InstanceMap *map = new InstanceMap(GetId(), GetGridExpiry(), InstanceId, difficulty, this); ASSERT(map->IsDungeon()); @@ -206,7 +206,7 @@ BattlegroundMap* MapInstanced::CreateBattleground(uint32 InstanceId, Battlegroun // load/create a map ACE_GUARD_RETURN(ACE_Thread_Mutex, Guard, Lock, NULL); - sLog->outDebug("MapInstanced::CreateBattleground: map bg %d for %d created.", InstanceId, GetId()); + sLog->outDebug(LOG_FILTER_MAPS, "MapInstanced::CreateBattleground: map bg %d for %d created.", InstanceId, GetId()); PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(),bg->GetMinLevel()); |