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Diffstat (limited to 'src/server/game/Maps/MapManager.h')
-rw-r--r--src/server/game/Maps/MapManager.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h
index 0882efd1e31..e628a7030ae 100644
--- a/src/server/game/Maps/MapManager.h
+++ b/src/server/game/Maps/MapManager.h
@@ -75,7 +75,7 @@ class TC_GAME_API MapManager
i_timer.Reset();
}
- //void LoadGrid(int mapid, int instId, float x, float y, const WorldObject* obj, bool no_unload = false);
+ //void LoadGrid(int mapid, int instId, float x, float y, WorldObject const* obj, bool no_unload = false);
void UnloadAll();
static bool ExistMapAndVMap(uint32 mapid, float x, float y);
@@ -139,11 +139,11 @@ class TC_GAME_API MapManager
Map* FindBaseMap(uint32 mapId) const
{
MapMapType::const_iterator iter = i_maps.find(mapId);
- return (iter == i_maps.end() ? NULL : iter->second);
+ return (iter == i_maps.end() ? nullptr : iter->second);
}
- MapManager(const MapManager &);
- MapManager& operator=(const MapManager &);
+ MapManager(MapManager const&) = delete;
+ MapManager& operator=(MapManager const&) = delete;
std::mutex _mapsLock;
uint32 i_gridCleanUpDelay;