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path: root/src/server/game/Maps/MapScripts.cpp
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Diffstat (limited to 'src/server/game/Maps/MapScripts.cpp')
-rw-r--r--src/server/game/Maps/MapScripts.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp
index a451287a025..9940847191d 100644
--- a/src/server/game/Maps/MapScripts.cpp
+++ b/src/server/game/Maps/MapScripts.cpp
@@ -603,7 +603,7 @@ void Map::ScriptsProcess()
float z = step.script->TempSummonCreature.PosZ;
float o = step.script->TempSummonCreature.Orientation;
- if (!pSummoner->SummonCreature(step.script->TempSummonCreature.CreatureEntry, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, step.script->TempSummonCreature.DespawnDelay))
+ if (!pSummoner->SummonCreature(step.script->TempSummonCreature.CreatureEntry, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, Milliseconds(step.script->TempSummonCreature.DespawnDelay)))
TC_LOG_ERROR("scripts", "%s creature was not spawned (entry: %u).", step.script->GetDebugInfo().c_str(), step.script->TempSummonCreature.CreatureEntry);
}
}