diff options
Diffstat (limited to 'src/server/game/Maps/MapScripts.cpp')
-rw-r--r-- | src/server/game/Maps/MapScripts.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp index 9a86dfaedbe..5118e160932 100644 --- a/src/server/game/Maps/MapScripts.cpp +++ b/src/server/game/Maps/MapScripts.cpp @@ -100,7 +100,7 @@ void Map::ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* sou } // Helpers for ScriptProcess method. -inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* target, const ScriptInfo* scriptInfo) const +inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* target, ScriptInfo const* scriptInfo) const { Player* player = nullptr; if (!source && !target) @@ -122,7 +122,7 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe return player; } -inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* target, const ScriptInfo* scriptInfo, bool bReverse) const +inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* target, ScriptInfo const* scriptInfo, bool bReverse) const { Creature* creature = nullptr; if (!source && !target) @@ -155,7 +155,7 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t return creature; } -inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* scriptInfo) const +inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, ScriptInfo const* scriptInfo) const { Unit* unit = nullptr; if (!obj) @@ -175,7 +175,7 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s return unit; } -inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, const ScriptInfo* scriptInfo) const +inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, ScriptInfo const* scriptInfo) const { Player* player = nullptr; if (!obj) @@ -192,7 +192,7 @@ inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, const ScriptInf return player; } -inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, const ScriptInfo* scriptInfo) const +inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, ScriptInfo const* scriptInfo) const { Creature* creature = nullptr; if (!obj) @@ -209,7 +209,7 @@ inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, const Scrip return creature; } -inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const ScriptInfo* scriptInfo) const +inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, ScriptInfo const* scriptInfo) const { WorldObject* pWorldObject = nullptr; if (!obj) @@ -227,7 +227,7 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const return pWorldObject; } -inline void Map::_ScriptProcessDoor(Object* source, Object* target, const ScriptInfo* scriptInfo) const +inline void Map::_ScriptProcessDoor(Object* source, Object* target, ScriptInfo const* scriptInfo) const { bool bOpen = false; ObjectGuid::LowType guid = scriptInfo->ToggleDoor.GOGuid; |