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Diffstat (limited to 'src/server/game/Maps/MapUpdater.cpp')
-rw-r--r--src/server/game/Maps/MapUpdater.cpp71
1 files changed, 38 insertions, 33 deletions
diff --git a/src/server/game/Maps/MapUpdater.cpp b/src/server/game/Maps/MapUpdater.cpp
index 2a6b810fcef..4ab95d87d48 100644
--- a/src/server/game/Maps/MapUpdater.cpp
+++ b/src/server/game/Maps/MapUpdater.cpp
@@ -18,57 +18,61 @@
#include <mutex>
#include <condition_variable>
-#include <ace/Method_Request.h>
#include "MapUpdater.h"
-#include "DelayExecutor.h"
#include "Map.h"
-#include "DatabaseEnv.h"
-class MapUpdateRequest : public ACE_Method_Request
+class MapUpdateRequest
{
private:
Map& m_map;
MapUpdater& m_updater;
- ACE_UINT32 m_diff;
+ uint32 m_diff;
public:
- MapUpdateRequest(Map& m, MapUpdater& u, ACE_UINT32 d)
+ MapUpdateRequest(Map& m, MapUpdater& u, uint32 d)
: m_map(m), m_updater(u), m_diff(d)
{
}
- virtual int call()
+ void call()
{
m_map.Update (m_diff);
m_updater.update_finished();
- return 0;
}
};
-MapUpdater::MapUpdater(): m_executor(), pending_requests(0) { }
+MapUpdater::MapUpdater(): pending_requests(0) { }
MapUpdater::~MapUpdater()
{
deactivate();
}
-int MapUpdater::activate(size_t num_threads)
+void MapUpdater::activate(size_t num_threads)
{
- return m_executor.start((int)num_threads);
+ for (size_t i = 0; i < num_threads; ++i)
+ {
+ _workerThreads.push_back(std::thread(&MapUpdater::WorkerThread, this));
+ }
}
-int MapUpdater::deactivate()
+void MapUpdater::deactivate()
{
wait();
- return m_executor.deactivate();
+ _queue.Cancel();
+
+ for (auto& thread : _workerThreads)
+ {
+ thread.join();
+ }
}
-int MapUpdater::wait()
+void MapUpdater::wait()
{
std::unique_lock<std::mutex> lock(_lock);
@@ -76,43 +80,44 @@ int MapUpdater::wait()
_condition.wait(lock);
lock.unlock();
-
- return 0;
}
-int MapUpdater::schedule_update(Map& map, ACE_UINT32 diff)
+void MapUpdater::schedule_update(Map& map, uint32 diff)
{
std::lock_guard<std::mutex> lock(_lock);
++pending_requests;
- if (m_executor.execute(new MapUpdateRequest(map, *this, diff)) == -1)
- {
- ACE_DEBUG((LM_ERROR, ACE_TEXT("(%t) \n"), ACE_TEXT("Failed to schedule Map Update")));
-
- --pending_requests;
- return -1;
- }
-
- return 0;
+ _queue.Push(new MapUpdateRequest(map, *this, diff));
}
bool MapUpdater::activated()
{
- return m_executor.activated();
+ return _workerThreads.size() > 0;
}
void MapUpdater::update_finished()
{
std::lock_guard<std::mutex> lock(_lock);
- if (pending_requests == 0)
- {
- ACE_ERROR((LM_ERROR, ACE_TEXT("(%t)\n"), ACE_TEXT("MapUpdater::update_finished BUG, report to devs")));
- return;
- }
-
--pending_requests;
_condition.notify_all();
}
+
+void MapUpdater::WorkerThread()
+{
+ while (1)
+ {
+ MapUpdateRequest* request = nullptr;
+
+ _queue.WaitAndPop(request);
+
+ if (_cancelationToken)
+ return;
+
+ request->call();
+
+ delete request;
+ }
+}