diff options
Diffstat (limited to 'src/server/game/Maps/TerrainMgr.cpp')
| -rw-r--r-- | src/server/game/Maps/TerrainMgr.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Maps/TerrainMgr.cpp b/src/server/game/Maps/TerrainMgr.cpp index 6bfe066994d..19dd852baca 100644 --- a/src/server/game/Maps/TerrainMgr.cpp +++ b/src/server/game/Maps/TerrainMgr.cpp @@ -28,7 +28,7 @@ #include "ScriptMgr.h" #include "Util.h" #include "VMapFactory.h" -#include "VMapManager2.h" +#include "VMapManager.h" #include "World.h" #include <G3D/g3dmath.h> @@ -109,12 +109,12 @@ bool TerrainInfo::ExistMap(uint32 mapid, int32 gx, int32 gy, bool log /*= true*/ bool TerrainInfo::ExistVMap(uint32 mapid, int32 gx, int32 gy) { - if (VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager()) + if (VMAP::VMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager()) { if (vmgr->isMapLoadingEnabled()) { VMAP::LoadResult result = vmgr->existsMap(sWorld->GetDataPath() + "vmaps", mapid, gx, gy); - std::string name = VMAP::VMapManager2::getDirFileName(mapid, gx, gy); + std::string name = VMAP::VMapManager::getDirFileName(mapid, gx, gy); switch (result) { case VMAP::LoadResult::Success: @@ -334,7 +334,7 @@ static bool IsInWMOInterior(uint32 mogpFlags) void TerrainInfo::GetFullTerrainStatusForPosition(PhaseShift const& phaseShift, uint32 mapId, float x, float y, float z, PositionFullTerrainStatus& data, Optional<map_liquidHeaderTypeFlags> reqLiquidType, float collisionHeight, DynamicMapTree const* dynamicMapTree) { - VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); + VMAP::VMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); VMAP::AreaAndLiquidData vmapData; VMAP::AreaAndLiquidData dynData; VMAP::AreaAndLiquidData* wmoData = nullptr; @@ -484,7 +484,7 @@ void TerrainInfo::GetFullTerrainStatusForPosition(PhaseShift const& phaseShift, ZLiquidStatus TerrainInfo::GetLiquidStatus(PhaseShift const& phaseShift, uint32 mapId, float x, float y, float z, Optional<map_liquidHeaderTypeFlags> ReqLiquidType, LiquidData* data, float collisionHeight) { ZLiquidStatus result = LIQUID_MAP_NO_WATER; - VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); + VMAP::VMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); VMAP::AreaAndLiquidData vmapData; bool useGridLiquid = true; uint32 terrainMapId = PhasingHandler::GetTerrainMapId(phaseShift, mapId, this, x, y); @@ -585,7 +585,7 @@ bool TerrainInfo::GetAreaInfo(PhaseShift const& phaseShift, uint32 mapId, float { float check_z = z; uint32 terrainMapId = PhasingHandler::GetTerrainMapId(phaseShift, mapId, this, x, y); - VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); + VMAP::VMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); VMAP::AreaAndLiquidData vdata; VMAP::AreaAndLiquidData ddata; @@ -703,7 +703,7 @@ float TerrainInfo::GetStaticHeight(PhaseShift const& phaseShift, uint32 mapId, f float vmapHeight = VMAP_INVALID_HEIGHT_VALUE; if (checkVMap) { - VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); + VMAP::VMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); if (vmgr->isHeightCalcEnabled()) vmapHeight = vmgr->getHeight(terrainMapId, x, y, z, maxSearchDist); } |
