aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Maps/TerrainMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Maps/TerrainMgr.cpp')
-rw-r--r--src/server/game/Maps/TerrainMgr.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Maps/TerrainMgr.cpp b/src/server/game/Maps/TerrainMgr.cpp
index 6bfe066994d..19dd852baca 100644
--- a/src/server/game/Maps/TerrainMgr.cpp
+++ b/src/server/game/Maps/TerrainMgr.cpp
@@ -28,7 +28,7 @@
#include "ScriptMgr.h"
#include "Util.h"
#include "VMapFactory.h"
-#include "VMapManager2.h"
+#include "VMapManager.h"
#include "World.h"
#include <G3D/g3dmath.h>
@@ -109,12 +109,12 @@ bool TerrainInfo::ExistMap(uint32 mapid, int32 gx, int32 gy, bool log /*= true*/
bool TerrainInfo::ExistVMap(uint32 mapid, int32 gx, int32 gy)
{
- if (VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager())
+ if (VMAP::VMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager())
{
if (vmgr->isMapLoadingEnabled())
{
VMAP::LoadResult result = vmgr->existsMap(sWorld->GetDataPath() + "vmaps", mapid, gx, gy);
- std::string name = VMAP::VMapManager2::getDirFileName(mapid, gx, gy);
+ std::string name = VMAP::VMapManager::getDirFileName(mapid, gx, gy);
switch (result)
{
case VMAP::LoadResult::Success:
@@ -334,7 +334,7 @@ static bool IsInWMOInterior(uint32 mogpFlags)
void TerrainInfo::GetFullTerrainStatusForPosition(PhaseShift const& phaseShift, uint32 mapId, float x, float y, float z, PositionFullTerrainStatus& data,
Optional<map_liquidHeaderTypeFlags> reqLiquidType, float collisionHeight, DynamicMapTree const* dynamicMapTree)
{
- VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager();
+ VMAP::VMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager();
VMAP::AreaAndLiquidData vmapData;
VMAP::AreaAndLiquidData dynData;
VMAP::AreaAndLiquidData* wmoData = nullptr;
@@ -484,7 +484,7 @@ void TerrainInfo::GetFullTerrainStatusForPosition(PhaseShift const& phaseShift,
ZLiquidStatus TerrainInfo::GetLiquidStatus(PhaseShift const& phaseShift, uint32 mapId, float x, float y, float z, Optional<map_liquidHeaderTypeFlags> ReqLiquidType, LiquidData* data, float collisionHeight)
{
ZLiquidStatus result = LIQUID_MAP_NO_WATER;
- VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager();
+ VMAP::VMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager();
VMAP::AreaAndLiquidData vmapData;
bool useGridLiquid = true;
uint32 terrainMapId = PhasingHandler::GetTerrainMapId(phaseShift, mapId, this, x, y);
@@ -585,7 +585,7 @@ bool TerrainInfo::GetAreaInfo(PhaseShift const& phaseShift, uint32 mapId, float
{
float check_z = z;
uint32 terrainMapId = PhasingHandler::GetTerrainMapId(phaseShift, mapId, this, x, y);
- VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager();
+ VMAP::VMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager();
VMAP::AreaAndLiquidData vdata;
VMAP::AreaAndLiquidData ddata;
@@ -703,7 +703,7 @@ float TerrainInfo::GetStaticHeight(PhaseShift const& phaseShift, uint32 mapId, f
float vmapHeight = VMAP_INVALID_HEIGHT_VALUE;
if (checkVMap)
{
- VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager();
+ VMAP::VMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager();
if (vmgr->isHeightCalcEnabled())
vmapHeight = vmgr->getHeight(terrainMapId, x, y, z, maxSearchDist);
}