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path: root/src/server/game/Movement/MotionMaster.cpp
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Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r--src/server/game/Movement/MotionMaster.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index c66f6f5a935..d2ebbf22faa 100644
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -137,7 +137,7 @@ void MotionMaster::Clear(bool reset /*= true*/)
void MotionMaster::Clear(MovementSlot slot)
{
- if (empty() || slot >= MAX_MOTION_SLOT)
+ if (empty() || IsInvalidMovementSlot(slot))
return;
if (_cleanFlag & MOTIONMMASTER_CLEANFLAG_UPDATE)
@@ -174,7 +174,7 @@ MovementGeneratorType MotionMaster::GetCurrentMovementGeneratorType() const
MovementGeneratorType MotionMaster::GetMotionSlotType(MovementSlot slot) const
{
- if (empty() || slot >= MAX_MOTION_SLOT || !_slot[slot])
+ if (empty() || IsInvalidMovementSlot(slot) || !_slot[slot])
return MAX_MOTION_TYPE;
return _slot[slot]->GetMovementGeneratorType();
@@ -182,7 +182,7 @@ MovementGeneratorType MotionMaster::GetMotionSlotType(MovementSlot slot) const
MovementGenerator* MotionMaster::GetMotionSlot(MovementSlot slot) const
{
- if (empty() || slot >= MAX_MOTION_SLOT || !_slot[slot])
+ if (empty() || IsInvalidMovementSlot(slot) || !_slot[slot])
return nullptr;
return _slot[slot];