diff options
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index a0b2c91c284..f41042ce840 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -1012,12 +1012,12 @@ void MotionMaster::MoveRotate(uint32 id, uint32 time, RotateDirection direction) Add(new RotateMovementGenerator(id, time, direction)); } -void MotionMaster::MoveFormation(uint32 id, Position destination, uint32 moveType, bool forceRun /*= false*/, bool forceOrientation /*= false*/) +void MotionMaster::MoveFormation(Unit* leader, float range, float angle, uint32 point1, uint32 point2) { - if (_owner->GetTypeId() == TYPEID_UNIT) + if (_owner->GetTypeId() == TYPEID_UNIT && leader) { - TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveFormation: '%s', targeted point Id: %u (X: %f, Y: %f, Z: %f)", _owner->GetGUID().ToString().c_str(), id, destination.GetPositionX(), destination.GetPositionY(), destination.GetPositionZ()); - Add(new FormationMovementGenerator(id, destination, moveType, forceRun, forceOrientation)); + TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveFormation: '%s', started to move in a formation with leader %s", _owner->GetGUID().ToString().c_str(), leader->GetGUID().ToString().c_str()); + Add(new FormationMovementGenerator(leader, range, angle, point1, point2), MOTION_SLOT_DEFAULT); } } |