diff options
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 939a60d575f..210658b9210 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -317,18 +317,18 @@ void MotionMaster::MoveFleeing(Unit* enemy, uint32 time) } } -void MotionMaster::MovePoint(uint32 id, float x, float y, float z, bool generatePath) +void MotionMaster::MovePoint(uint32 id, float x, float y, float z, bool generatePath, Optional<float> finalOrient) { if (_owner->GetTypeId() == TYPEID_PLAYER) { TC_LOG_DEBUG("misc", "Player (%s) targeted point (Id: %u X: %f Y: %f Z: %f).", _owner->GetGUID().ToString().c_str(), id, x, y, z); - Mutate(new PointMovementGenerator<Player>(id, x, y, z, generatePath), MOTION_SLOT_ACTIVE); + Mutate(new PointMovementGenerator<Player>(id, x, y, z, generatePath, 0.0f, nullptr, nullptr, finalOrient), MOTION_SLOT_ACTIVE); } else { TC_LOG_DEBUG("misc", "Creature (Entry: %u %s) targeted point (ID: %u X: %f Y: %f Z: %f).", _owner->GetEntry(), _owner->GetGUID().ToString().c_str(), id, x, y, z); - Mutate(new PointMovementGenerator<Creature>(id, x, y, z, generatePath), MOTION_SLOT_ACTIVE); + Mutate(new PointMovementGenerator<Creature>(id, x, y, z, generatePath, 0.0f, nullptr, nullptr, finalOrient), MOTION_SLOT_ACTIVE); } } |