diff options
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 56cfd6f4a92..982db89978b 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -363,7 +363,7 @@ void MotionMaster::MoveJumpTo(float angle, float speedXY, float speedZ) MoveJump(x, y, z, speedXY, speedZ); } -void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id) +void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id /*= EVENT_JUMP*/, uint32 arrivalSpellId /*= 0*/, ObjectGuid const& arrivalSpellTargetGuid /*= ObjectGuid::Empty*/) { TC_LOG_DEBUG("misc", "Unit (%s) jump to point (X: %f Y: %f Z: %f)", _owner->GetGUID().ToString().c_str(), x, y, z); if (speedXY <= 0.1f) @@ -377,7 +377,7 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee init.SetParabolic(max_height, 0); init.SetVelocity(speedXY); init.Launch(); - Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED); + Mutate(new EffectMovementGenerator(id, arrivalSpellId, arrivalSpellTargetGuid), MOTION_SLOT_CONTROLLED); } void MotionMaster::MoveCirclePath(float x, float y, float z, float radius, bool clockwise, uint8 stepCount) |