diff options
Diffstat (limited to 'src/server/game/Movement/MotionMaster.h')
| -rwxr-xr-x | src/server/game/Movement/MotionMaster.h | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index 64026ea7b80..a5bd0861b04 100755 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -39,7 +39,7 @@ enum MovementGeneratorType MAX_DB_MOTION_TYPE = 3, // *** this and below motion types can't be set in DB. ANIMAL_RANDOM_MOTION_TYPE = MAX_DB_MOTION_TYPE, // AnimalRandomMovementGenerator.h CONFUSED_MOTION_TYPE = 4, // ConfusedMovementGenerator.h - TARGETED_MOTION_TYPE = 5, // TargetedMovementGenerator.h + CHASE_MOTION_TYPE = 5, // TargetedMovementGenerator.h HOME_MOTION_TYPE = 6, // HomeMovementGenerator.h FLIGHT_MOTION_TYPE = 7, // WaypointMovementGenerator.h POINT_MOTION_TYPE = 8, // PointMovementGenerator.h @@ -48,8 +48,10 @@ enum MovementGeneratorType ASSISTANCE_MOTION_TYPE= 11, // PointMovementGenerator.h (first part of flee for assistance) ASSISTANCE_DISTRACT_MOTION_TYPE = 12, // IdleMovementGenerator.h (second part of flee for assistance) TIMED_FLEEING_MOTION_TYPE = 13, // FleeingMovementGenerator.h (alt.second part of flee for assistance) - ROTATE_MOTION_TYPE = 14, - NULL_MOTION_TYPE = 15, + FOLLOW_MOTION_TYPE = 14, + ROTATE_MOTION_TYPE = 15, + EFFECT_MOTION_TYPE = 16, + NULL_MOTION_TYPE = 17, }; enum MovementSlot @@ -86,7 +88,6 @@ class MotionMaster //: private std::stack<MovementGenerator *> typedef std::vector<_Ty> ExpireList; int i_top; - bool empty() const { return (i_top < 0); } void pop() { Impl[i_top] = NULL; --i_top; } void push(_Ty _Val) { ++i_top; Impl[i_top] = _Val; } @@ -107,6 +108,7 @@ class MotionMaster //: private std::stack<MovementGenerator *> void Initialize(); void InitDefault(); + bool empty() const { return (i_top < 0); } int size() const { return i_top + 1; } _Ty top() const { return Impl[i_top]; } _Ty GetMotionSlot(int slot) const { return Impl[slot]; } @@ -142,7 +144,7 @@ class MotionMaster //: private std::stack<MovementGenerator *> DirectExpire(reset); } - void MoveIdle(MovementSlot slot = MOTION_SLOT_ACTIVE); + void MoveIdle(); void MoveTargetedHome(); void MoveRandom(float spawndist = 0.0f); void MoveFollow(Unit* target, float dist, float angle, MovementSlot slot = MOTION_SLOT_ACTIVE); @@ -158,10 +160,11 @@ class MotionMaster //: private std::stack<MovementGenerator *> void MoveTakeoff(uint32 id, Position const& pos, float speed); void MoveCharge(float x, float y, float z, float speed = SPEED_CHARGE, uint32 id = EVENT_CHARGE); - void MoveFall(float z, uint32 id = 0); void MoveKnockbackFrom(float srcX, float srcY, float speedXY, float speedZ); void MoveJumpTo(float angle, float speedXY, float speedZ); - void MoveJump(float x, float y, float z, float speedXY, float speedZ); + void MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id = 0); + void MoveFall(uint32 id = 0); + void MoveSeekAssistance(float x, float y, float z); void MoveSeekAssistanceDistract(uint32 timer); void MoveTaxiFlight(uint32 path, uint32 pathnode); |
