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Diffstat (limited to 'src/server/game/Movement/MotionMaster.h')
-rw-r--r--src/server/game/Movement/MotionMaster.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h
index 3600a6bb1ec..d3964f177cd 100644
--- a/src/server/game/Movement/MotionMaster.h
+++ b/src/server/game/Movement/MotionMaster.h
@@ -189,13 +189,13 @@ class TC_GAME_API MotionMaster
void MoveKnockbackFrom(Position const& origin, float speedXY, float speedZ, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr);
void MoveJumpTo(float angle, float speedXY, float speedZ);
void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {},
- JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr,
+ bool orientationFixed = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr,
Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {});
void MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {},
- JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr,
+ bool orientationFixed = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr,
Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {});
void MoveJumpWithGravity(Position const& pos, float speedXY, float gravity, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {},
- JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr,
+ bool orientationFixed = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr,
Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {});
void MoveCirclePath(float x, float y, float z, float radius, bool clockwise, uint8 stepCount,
Optional<Milliseconds> duration = {}, Optional<float> speed = {},