diff options
Diffstat (limited to 'src/server/game/Movement/MotionMaster.h')
-rw-r--r-- | src/server/game/Movement/MotionMaster.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index 2dbc5c8f49e..6599d7b9e6e 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -197,11 +197,11 @@ class TC_GAME_API MotionMaster //: private std::stack<MovementGenerator *> void MoveLand(uint32 id, Position const& pos); void MoveTakeoff(uint32 id, Position const& pos); - void MoveCharge(float x, float y, float z, float speed = SPEED_CHARGE, uint32 id = EVENT_CHARGE, bool generatePath = false); - void MoveCharge(PathGenerator const& path, float speed = SPEED_CHARGE); + void MoveCharge(float x, float y, float z, float speed = SPEED_CHARGE, uint32 id = EVENT_CHARGE, bool generatePath = false, Unit const* target = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); + void MoveCharge(PathGenerator const& path, float speed = SPEED_CHARGE, Unit const* target = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); void MoveKnockbackFrom(float srcX, float srcY, float speedXY, float speedZ, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); void MoveJumpTo(float angle, float speedXY, float speedZ); - void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP, bool hasOrientation = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr) + void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP, bool hasOrientation = false, JumpArrivalCastArgs const* arrivalCast = nullptr, ObjectGuid const& target = ObjectGuid::Empty, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr) { MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), speedXY, speedZ, id, hasOrientation, arrivalCast, spellEffectExtraData); } |