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Diffstat (limited to 'src/server/game/Movement/MovementDefines.cpp')
-rw-r--r-- | src/server/game/Movement/MovementDefines.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/server/game/Movement/MovementDefines.cpp b/src/server/game/Movement/MovementDefines.cpp new file mode 100644 index 00000000000..ec133d07c68 --- /dev/null +++ b/src/server/game/Movement/MovementDefines.cpp @@ -0,0 +1,49 @@ +/* + * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "Common.h" +#include "MovementDefines.h" +#include "ObjectDefines.h" +#include "Position.h" +#include <algorithm> + + // ---- ChaseRange ---- // + +ChaseRange::ChaseRange(float range) : MinRange(range > CONTACT_DISTANCE ? 0 : range - CONTACT_DISTANCE), MinTolerance(range), MaxRange(range + CONTACT_DISTANCE), MaxTolerance(range) { } +ChaseRange::ChaseRange(float _minRange, float _maxRange) : MinRange(_minRange), MinTolerance(std::min(_minRange + CONTACT_DISTANCE, (_minRange + _maxRange) / 2)), MaxRange(_maxRange), MaxTolerance(std::max(_maxRange - CONTACT_DISTANCE, MinTolerance)) { } +ChaseRange::ChaseRange(float _minRange, float _minTolerance, float _maxTolerance, float _maxRange) : MinRange(_minRange), MinTolerance(_minTolerance), MaxRange(_maxRange), MaxTolerance(_maxTolerance) { } + +// ---- ChaseAngle ---- // + +ChaseAngle::ChaseAngle(float angle, float _tolerance/* = M_PI_4*/) : RelativeAngle(Position::NormalizeOrientation(angle)), Tolerance(_tolerance) { } + +float ChaseAngle::UpperBound() const +{ + return Position::NormalizeOrientation(RelativeAngle + Tolerance); +} + +float ChaseAngle::LowerBound() const +{ + return Position::NormalizeOrientation(RelativeAngle - Tolerance); +} + +bool ChaseAngle::IsAngleOkay(float relativeAngle) const +{ + float const diff = std::abs(relativeAngle - RelativeAngle); + + return (std::min(diff, float(2 * M_PI) - diff) <= Tolerance); +} |