diff options
Diffstat (limited to 'src/server/game/Movement/TaxiHandler.cpp')
-rw-r--r-- | src/server/game/Movement/TaxiHandler.cpp | 287 |
1 files changed, 287 insertions, 0 deletions
diff --git a/src/server/game/Movement/TaxiHandler.cpp b/src/server/game/Movement/TaxiHandler.cpp new file mode 100644 index 00000000000..b0660527f71 --- /dev/null +++ b/src/server/game/Movement/TaxiHandler.cpp @@ -0,0 +1,287 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "Common.h" +#include "Database/DatabaseEnv.h" +#include "WorldPacket.h" +#include "WorldSession.h" +#include "Opcodes.h" +#include "Log.h" +#include "ObjectMgr.h" +#include "Player.h" +#include "UpdateMask.h" +#include "Path.h" +#include "WaypointMovementGenerator.h" +#include "DestinationHolderImp.h" + +void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket & recv_data) +{ + sLog.outDebug("WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); + + uint64 guid; + + recv_data >> guid; + SendTaxiStatus(guid); +} + +void WorldSession::SendTaxiStatus(uint64 guid) +{ + // cheating checks + Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); + if (!unit) + { + sLog.outDebug("WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid))); + return; + } + + uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId(),GetPlayer()->GetTeam()); + + // not found nearest + if (curloc == 0) + return; + + sLog.outDebug("WORLD: current location %u ",curloc); + + WorldPacket data(SMSG_TAXINODE_STATUS, 9); + data << guid; + data << uint8(GetPlayer()->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0); + SendPacket(&data); + sLog.outDebug("WORLD: Sent SMSG_TAXINODE_STATUS"); +} + +void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket & recv_data) +{ + sLog.outDebug("WORLD: Received CMSG_TAXIQUERYAVAILABLENODES"); + + uint64 guid; + recv_data >> guid; + + // cheating checks + Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); + if (!unit) + { + sLog.outDebug("WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + return; + } + + // remove fake death + if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); + + // unknown taxi node case + if (SendLearnNewTaxiNode(unit)) + return; + + // known taxi node case + SendTaxiMenu(unit); +} + +void WorldSession::SendTaxiMenu(Creature* unit) +{ + // find current node + uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId(),GetPlayer()->GetTeam()); + + if (curloc == 0) + return; + + bool lastTaxiCheaterState = GetPlayer()->isTaxiCheater(); + if (unit->GetEntry() == 29480) GetPlayer()->SetTaxiCheater(true); // Grimwing in Ebon Hold, special case. NOTE: Not perfect, Zul'Aman should not be included according to WoWhead, and I think taxicheat includes it. + + sLog.outDebug("WORLD: CMSG_TAXINODE_STATUS_QUERY %u ",curloc); + + WorldPacket data(SMSG_SHOWTAXINODES, (4+8+4+8*4)); + data << uint32(1); + data << uint64(unit->GetGUID()); + data << uint32(curloc); + GetPlayer()->m_taxi.AppendTaximaskTo(data,GetPlayer()->isTaxiCheater()); + SendPacket(&data); + + sLog.outDebug("WORLD: Sent SMSG_SHOWTAXINODES"); + + GetPlayer()->SetTaxiCheater(lastTaxiCheaterState); +} + +void WorldSession::SendDoFlight(uint32 mountDisplayId, uint32 path, uint32 pathNode) +{ + // remove fake death + if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); + + while (GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE) + GetPlayer()->GetMotionMaster()->MovementExpired(false); + + if (mountDisplayId) + GetPlayer()->Mount(mountDisplayId); + + GetPlayer()->GetMotionMaster()->MoveTaxiFlight(path,pathNode); +} + +bool WorldSession::SendLearnNewTaxiNode(Creature* unit) +{ + // find current node + uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId(),GetPlayer()->GetTeam()); + + if (curloc == 0) + return true; // `true` send to avoid WorldSession::SendTaxiMenu call with one more curlock seartch with same false result. + + if (GetPlayer()->m_taxi.SetTaximaskNode(curloc)) + { + WorldPacket msg(SMSG_NEW_TAXI_PATH, 0); + SendPacket(&msg); + + WorldPacket update(SMSG_TAXINODE_STATUS, 9); + update << uint64(unit->GetGUID()); + update << uint8(1); + SendPacket(&update); + + return true; + } + else + return false; +} + +void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket & recv_data) +{ + sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXIEXPRESS"); + + uint64 guid; + uint32 node_count; + + recv_data >> guid >> node_count; + + Creature *npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); + if (!npc) + { + sLog.outDebug("WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); + return; + } + std::vector<uint32> nodes; + + for (uint32 i = 0; i < node_count; ++i) + { + uint32 node; + recv_data >> node; + nodes.push_back(node); + } + + if (nodes.empty()) + return; + + sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d" ,nodes.front(),nodes.back()); + + GetPlayer()->ActivateTaxiPathTo(nodes, npc); +} + +void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recv_data) +{ + sLog.outDebug("WORLD: Received CMSG_MOVE_SPLINE_DONE"); + + uint64 guid; // used only for proper packet read + if (!recv_data.readPackGUID(guid)) + return; + + MovementInfo movementInfo; // used only for proper packet read + ReadMovementInfo(recv_data, &movementInfo); + + recv_data.read_skip<uint32>(); // unk + + // in taxi flight packet received in 2 case: + // 1) end taxi path in far (multi-node) flight + // 2) switch from one map to other in case multim-map taxi path + // we need process only (1) + + uint32 curDest = GetPlayer()->m_taxi.GetTaxiDestination(); + if (!curDest) + return; + + TaxiNodesEntry const* curDestNode = sTaxiNodesStore.LookupEntry(curDest); + + // far teleport case + if (curDestNode && curDestNode->map_id != GetPlayer()->GetMapId()) + { + if (GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE) + { + // short preparations to continue flight + FlightPathMovementGenerator* flight = (FlightPathMovementGenerator*)(GetPlayer()->GetMotionMaster()->top()); + + flight->SetCurrentNodeAfterTeleport(); + Path::PathNode const& node = flight->GetPath()[flight->GetCurrentNode()]; + flight->SkipCurrentNode(); + + GetPlayer()->TeleportTo(curDestNode->map_id,node.x,node.y,node.z,GetPlayer()->GetOrientation()); + } + return; + } + + uint32 destinationnode = GetPlayer()->m_taxi.NextTaxiDestination(); + if (destinationnode > 0) // if more destinations to go + { + // current source node for next destination + uint32 sourcenode = GetPlayer()->m_taxi.GetTaxiSource(); + + // Add to taximask middle hubs in taxicheat mode (to prevent having player with disabled taxicheat and not having back flight path) + if (GetPlayer()->isTaxiCheater()) + { + if (GetPlayer()->m_taxi.SetTaximaskNode(sourcenode)) + { + WorldPacket data(SMSG_NEW_TAXI_PATH, 0); + _player->GetSession()->SendPacket(&data); + } + } + + sLog.outDebug("WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode); + + uint32 mountDisplayId = objmgr.GetTaxiMountDisplayId(sourcenode, GetPlayer()->GetTeam()); + + uint32 path, cost; + objmgr.GetTaxiPath(sourcenode, destinationnode, path, cost); + + if (path && mountDisplayId) + SendDoFlight(mountDisplayId, path, 1); // skip start fly node + else + GetPlayer()->m_taxi.ClearTaxiDestinations(); // clear problematic path and next + return; + } + + GetPlayer()->CleanupAfterTaxiFlight(); + GetPlayer()->SetFallInformation(0, GetPlayer()->GetPositionZ()); + if (GetPlayer()->pvpInfo.inHostileArea) + GetPlayer()->CastSpell(GetPlayer(), 2479, true); +} + +void WorldSession::HandleActivateTaxiOpcode(WorldPacket & recv_data) +{ + sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXI"); + + uint64 guid; + std::vector<uint32> nodes; + nodes.resize(2); + + recv_data >> guid >> nodes[0] >> nodes[1]; + sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXI from %d to %d" ,nodes[0],nodes[1]); + Creature *npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); + if (!npc) + { + sLog.outDebug("WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); + return; + } + + GetPlayer()->ActivateTaxiPathTo(nodes, npc); +} |