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path: root/src/server/game/Pools/PoolMgr.cpp
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Diffstat (limited to 'src/server/game/Pools/PoolMgr.cpp')
-rw-r--r--src/server/game/Pools/PoolMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp
index 4d4a30b391b..9ed22889d2e 100644
--- a/src/server/game/Pools/PoolMgr.cpp
+++ b/src/server/game/Pools/PoolMgr.cpp
@@ -204,7 +204,7 @@ void PoolGroup<Creature>::Despawn1Object(ObjectGuid::LowType guid)
++itr;
// For dynamic spawns, save respawn time here
if (!creature->GetRespawnCompatibilityMode())
- creature->SaveRespawnTime(0, false);
+ creature->SaveRespawnTime();
creature->AddObjectToRemoveList();
}
}
@@ -230,7 +230,7 @@ void PoolGroup<GameObject>::Despawn1Object(ObjectGuid::LowType guid)
// For dynamic spawns, save respawn time here
if (!go->GetRespawnCompatibilityMode())
- go->SaveRespawnTime(0, false);
+ go->SaveRespawnTime();
go->AddObjectToRemoveList();
}
}