diff options
Diffstat (limited to 'src/server/game/Pools/PoolMgr.cpp')
| -rw-r--r-- | src/server/game/Pools/PoolMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index b0700047f72..76ea5eb5015 100644 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -34,28 +34,28 @@ uint32 ActivePoolData::GetActiveObjectCount(uint32 pool_id) const // Method that tell if a creature is spawned currently template<> -bool ActivePoolData::IsActiveObject<Creature>(uint32 db_guid) const +TC_GAME_API bool ActivePoolData::IsActiveObject<Creature>(uint32 db_guid) const { return mSpawnedCreatures.find(db_guid) != mSpawnedCreatures.end(); } // Method that tell if a gameobject is spawned currently template<> -bool ActivePoolData::IsActiveObject<GameObject>(uint32 db_guid) const +TC_GAME_API bool ActivePoolData::IsActiveObject<GameObject>(uint32 db_guid) const { return mSpawnedGameobjects.find(db_guid) != mSpawnedGameobjects.end(); } // Method that tell if a pool is spawned currently template<> -bool ActivePoolData::IsActiveObject<Pool>(uint32 sub_pool_id) const +TC_GAME_API bool ActivePoolData::IsActiveObject<Pool>(uint32 sub_pool_id) const { return mSpawnedPools.find(sub_pool_id) != mSpawnedPools.end(); } // Method that tell if a quest can be started template<> -bool ActivePoolData::IsActiveObject<Quest>(uint32 quest_id) const +TC_GAME_API bool ActivePoolData::IsActiveObject<Quest>(uint32 quest_id) const { return mActiveQuests.find(quest_id) != mActiveQuests.end(); } |
