diff options
Diffstat (limited to 'src/server/game/Pools/PoolMgr.cpp')
-rw-r--r-- | src/server/game/Pools/PoolMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index b12b5f187ad..3ada9d9740b 100644 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -221,7 +221,7 @@ void PoolGroup<Creature>::Despawn1Object(uint32 guid) { sObjectMgr->RemoveCreatureFromGrid(guid, data); - if (Creature* creature = ObjectAccessor::GetObjectInWorld(MAKE_NEW_GUID(guid, data->id, HIGHGUID_UNIT), (Creature*)NULL)) + if (Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid(HIGHGUID_UNIT, data->id, guid), (Creature*)NULL)) creature->AddObjectToRemoveList(); } } @@ -234,7 +234,7 @@ void PoolGroup<GameObject>::Despawn1Object(uint32 guid) { sObjectMgr->RemoveGameobjectFromGrid(guid, data); - if (GameObject* pGameobject = ObjectAccessor::GetObjectInWorld(MAKE_NEW_GUID(guid, data->id, HIGHGUID_GAMEOBJECT), (GameObject*)NULL)) + if (GameObject* pGameobject = ObjectAccessor::GetObjectInWorld(ObjectGuid(HIGHGUID_GAMEOBJECT, data->id, guid), (GameObject*)NULL)) pGameobject->AddObjectToRemoveList(); } } @@ -510,7 +510,7 @@ template <> void PoolGroup<Creature>::ReSpawn1Object(PoolObject* obj) { if (CreatureData const* data = sObjectMgr->GetCreatureData(obj->guid)) - if (Creature* creature = ObjectAccessor::GetObjectInWorld(MAKE_NEW_GUID(obj->guid, data->id, HIGHGUID_UNIT), (Creature*)NULL)) + if (Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid(HIGHGUID_UNIT, data->id, obj->guid), (Creature*)NULL)) creature->GetMap()->AddToMap(creature); } @@ -519,7 +519,7 @@ template <> void PoolGroup<GameObject>::ReSpawn1Object(PoolObject* obj) { if (GameObjectData const* data = sObjectMgr->GetGOData(obj->guid)) - if (GameObject* pGameobject = ObjectAccessor::GetObjectInWorld(MAKE_NEW_GUID(obj->guid, data->id, HIGHGUID_GAMEOBJECT), (GameObject*)NULL)) + if (GameObject* pGameobject = ObjectAccessor::GetObjectInWorld(ObjectGuid(HIGHGUID_GAMEOBJECT, data->id, obj->guid), (GameObject*)NULL)) pGameobject->GetMap()->AddToMap(pGameobject); } |