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path: root/src/server/game/Pools/PoolMgr.cpp
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Diffstat (limited to 'src/server/game/Pools/PoolMgr.cpp')
-rwxr-xr-xsrc/server/game/Pools/PoolMgr.cpp85
1 files changed, 37 insertions, 48 deletions
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp
index d8548b552d3..6ee70101af7 100755
--- a/src/server/game/Pools/PoolMgr.cpp
+++ b/src/server/game/Pools/PoolMgr.cpp
@@ -571,8 +571,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
mPoolTemplate.clear();
- sLog->outString(">> Loaded 0 object pools. DB table `pool_template` is empty.");
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded 0 object pools. DB table `pool_template` is empty.");
return;
}
@@ -590,13 +589,12 @@ void PoolMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outString(">> Loaded %u objects pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded %u objects pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
// Creatures
- sLog->outString("Loading Creatures Pooling Data...");
+ sLog->outInfo(LOG_FILTER_POOLSYS, "Loading Creatures Pooling Data...");
{
uint32 oldMSTime = getMSTime();
@@ -605,8 +603,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- sLog->outString(">> Loaded 0 creatures in pools. DB table `pool_creature` is empty.");
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded 0 creatures in pools. DB table `pool_creature` is empty.");
}
else
{
@@ -622,17 +619,17 @@ void PoolMgr::LoadFromDB()
CreatureData const* data = sObjectMgr->GetCreatureData(guid);
if (!data)
{
- sLog->outErrorDb("`pool_creature` has a non existing creature spawn (GUID: %u) defined for pool id (%u), skipped.", guid, pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_creature` has a non existing creature spawn (GUID: %u) defined for pool id (%u), skipped.", guid, pool_id);
continue;
}
if (pool_id > max_pool_id)
{
- sLog->outErrorDb("`pool_creature` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_creature` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id);
continue;
}
if (chance < 0 || chance > 100)
{
- sLog->outErrorDb("`pool_creature` has an invalid chance (%f) for creature guid (%u) in pool id (%u), skipped.", chance, guid, pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_creature` has an invalid chance (%f) for creature guid (%u) in pool id (%u), skipped.", chance, guid, pool_id);
continue;
}
PoolTemplateData* pPoolTemplate = &mPoolTemplate[pool_id];
@@ -647,14 +644,13 @@ void PoolMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outString(">> Loaded %u creatures in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded %u creatures in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// Gameobjects
- sLog->outString("Loading Gameobject Pooling Data...");
+ sLog->outInfo(LOG_FILTER_POOLSYS, "Loading Gameobject Pooling Data...");
{
uint32 oldMSTime = getMSTime();
@@ -663,8 +659,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- sLog->outString(">> Loaded 0 gameobjects in pools. DB table `pool_gameobject` is empty.");
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded 0 gameobjects in pools. DB table `pool_gameobject` is empty.");
}
else
{
@@ -680,7 +675,7 @@ void PoolMgr::LoadFromDB()
GameObjectData const* data = sObjectMgr->GetGOData(guid);
if (!data)
{
- sLog->outErrorDb("`pool_gameobject` has a non existing gameobject spawn (GUID: %u) defined for pool id (%u), skipped.", guid, pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_gameobject` has a non existing gameobject spawn (GUID: %u) defined for pool id (%u), skipped.", guid, pool_id);
continue;
}
@@ -689,19 +684,19 @@ void PoolMgr::LoadFromDB()
goinfo->type != GAMEOBJECT_TYPE_GOOBER &&
goinfo->type != GAMEOBJECT_TYPE_FISHINGHOLE)
{
- sLog->outErrorDb("`pool_gameobject` has a not lootable gameobject spawn (GUID: %u, type: %u) defined for pool id (%u), skipped.", guid, goinfo->type, pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_gameobject` has a not lootable gameobject spawn (GUID: %u, type: %u) defined for pool id (%u), skipped.", guid, goinfo->type, pool_id);
continue;
}
if (pool_id > max_pool_id)
{
- sLog->outErrorDb("`pool_gameobject` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_gameobject` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id);
continue;
}
if (chance < 0 || chance > 100)
{
- sLog->outErrorDb("`pool_gameobject` has an invalid chance (%f) for gameobject guid (%u) in pool id (%u), skipped.", chance, guid, pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_gameobject` has an invalid chance (%f) for gameobject guid (%u) in pool id (%u), skipped.", chance, guid, pool_id);
continue;
}
@@ -717,14 +712,13 @@ void PoolMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outString(">> Loaded %u gameobject in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded %u gameobject in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// Pool of pools
- sLog->outString("Loading Mother Pooling Data...");
+ sLog->outInfo(LOG_FILTER_POOLSYS, "Loading Mother Pooling Data...");
{
uint32 oldMSTime = getMSTime();
@@ -733,8 +727,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- sLog->outString(">> Loaded 0 pools in pools");
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded 0 pools in pools");
}
else
{
@@ -749,22 +742,22 @@ void PoolMgr::LoadFromDB()
if (mother_pool_id > max_pool_id)
{
- sLog->outErrorDb("`pool_pool` mother_pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", mother_pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_pool` mother_pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", mother_pool_id);
continue;
}
if (child_pool_id > max_pool_id)
{
- sLog->outErrorDb("`pool_pool` included pool_id (%u) is out of range compared to max pool id in `pool_template`, skipped.", child_pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_pool` included pool_id (%u) is out of range compared to max pool id in `pool_template`, skipped.", child_pool_id);
continue;
}
if (mother_pool_id == child_pool_id)
{
- sLog->outErrorDb("`pool_pool` pool_id (%u) includes itself, dead-lock detected, skipped.", child_pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_pool` pool_id (%u) includes itself, dead-lock detected, skipped.", child_pool_id);
continue;
}
if (chance < 0 || chance > 100)
{
- sLog->outErrorDb("`pool_pool` has an invalid chance (%f) for pool id (%u) in mother pool id (%u), skipped.", chance, child_pool_id, mother_pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_pool` has an invalid chance (%f) for pool id (%u) in mother pool id (%u), skipped.", chance, child_pool_id, mother_pool_id);
continue;
}
PoolTemplateData* pPoolTemplateMother = &mPoolTemplate[mother_pool_id];
@@ -794,7 +787,7 @@ void PoolMgr::LoadFromDB()
ss << *itr << ' ';
ss << "create(s) a circular reference, which can cause the server to freeze.\nRemoving the last link between mother pool "
<< poolItr->first << " and child pool " << poolItr->second;
- sLog->outErrorDb("%s", ss.str().c_str());
+ sLog->outError(LOG_FILTER_SQL, "%s", ss.str().c_str());
mPoolPoolGroups[poolItr->second].RemoveOneRelation(poolItr->first);
mPoolSearchMap.erase(poolItr);
--count;
@@ -803,12 +796,11 @@ void PoolMgr::LoadFromDB()
}
}
- sLog->outString(">> Loaded %u pools in mother pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded %u pools in mother pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
- sLog->outString("Loading Quest Pooling Data...");
+ sLog->outInfo(LOG_FILTER_POOLSYS, "Loading Quest Pooling Data...");
{
uint32 oldMSTime = getMSTime();
@@ -817,8 +809,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- sLog->outString(">> Loaded 0 quests in pools");
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded 0 quests in pools");
}
else
{
@@ -844,19 +835,19 @@ void PoolMgr::LoadFromDB()
Quest const* quest = sObjectMgr->GetQuestTemplate(entry);
if (!quest)
{
- sLog->outErrorDb("`pool_quest` has a non existing quest template (Entry: %u) defined for pool id (%u), skipped.", entry, pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_quest` has a non existing quest template (Entry: %u) defined for pool id (%u), skipped.", entry, pool_id);
continue;
}
if (pool_id > max_pool_id)
{
- sLog->outErrorDb("`pool_quest` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_quest` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id);
continue;
}
if (!quest->IsDailyOrWeekly())
{
- sLog->outErrorDb("`pool_quest` has an quest (%u) which is not daily or weekly in pool id (%u), use ExclusiveGroup instead, skipped.", entry, pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_quest` has an quest (%u) which is not daily or weekly in pool id (%u), use ExclusiveGroup instead, skipped.", entry, pool_id);
continue;
}
@@ -867,7 +858,7 @@ void PoolMgr::LoadFromDB()
if (poolTypeMap[pool_id] != currType)
{
- sLog->outErrorDb("`pool_quest` quest %u is %s but pool (%u) is specified for %s, mixing not allowed, skipped.",
+ sLog->outError(LOG_FILTER_SQL, "`pool_quest` quest %u is %s but pool (%u) is specified for %s, mixing not allowed, skipped.",
entry, currType == QUEST_DAILY ? "QUEST_DAILY" : "QUEST_WEEKLY", pool_id, poolTypeMap[pool_id] == QUEST_DAILY ? "QUEST_DAILY" : "QUEST_WEEKLY");
continue;
}
@@ -877,7 +868,7 @@ void PoolMgr::LoadFromDB()
if (creBounds.first == creBounds.second && goBounds.first == goBounds.second)
{
- sLog->outErrorDb("`pool_quest` lists entry (%u) as member of pool (%u) but is not started anywhere, skipped.", entry, pool_id);
+ sLog->outError(LOG_FILTER_SQL, "`pool_quest` lists entry (%u) as member of pool (%u) but is not started anywhere, skipped.", entry, pool_id);
continue;
}
@@ -893,13 +884,12 @@ void PoolMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outString(">> Loaded %u quests in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Loaded %u quests in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// The initialize method will spawn all pools not in an event and not in another pool, this is why there is 2 left joins with 2 null checks
- sLog->outString("Starting objects pooling system...");
+ sLog->outInfo(LOG_FILTER_POOLSYS, "Starting objects pooling system...");
{
uint32 oldMSTime = getMSTime();
@@ -909,8 +899,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- sLog->outString(">> Pool handling system initialized, 0 pools spawned.");
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_POOLSYS, ">> Pool handling system initialized, 0 pools spawned.");
}
else
{
@@ -926,9 +915,9 @@ void PoolMgr::LoadFromDB()
if (pool_pool_id)
// The pool is a child pool in pool_pool table. Ideally we should remove it from the pool handler to ensure it never gets spawned,
// however that could recursively invalidate entire chain of mother pools. It can be done in the future but for now we'll do nothing.
- sLog->outErrorDb("Pool Id %u has no equal chance pooled entites defined and explicit chance sum is not 100. This broken pool is a child pool of Id %u and cannot be safely removed.", pool_entry, fields[2].GetUInt32());
+ sLog->outError(LOG_FILTER_SQL, "Pool Id %u has no equal chance pooled entites defined and explicit chance sum is not 100. This broken pool is a child pool of Id %u and cannot be safely removed.", pool_entry, fields[2].GetUInt32());
else
- sLog->outErrorDb("Pool Id %u has no equal chance pooled entites defined and explicit chance sum is not 100. The pool will not be spawned.", pool_entry);
+ sLog->outError(LOG_FILTER_SQL, "Pool Id %u has no equal chance pooled entites defined and explicit chance sum is not 100. The pool will not be spawned.", pool_entry);
continue;
}
@@ -941,8 +930,8 @@ void PoolMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outBasic("Pool handling system initialized, %u pools spawned in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outDebug(LOG_FILTER_POOLSYS, "Pool handling system initialized, %u pools spawned in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+
}
}
}