diff options
Diffstat (limited to 'src/server/game/Pools/QuestPools.cpp')
-rw-r--r-- | src/server/game/Pools/QuestPools.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Pools/QuestPools.cpp b/src/server/game/Pools/QuestPools.cpp index aae4f5df4d7..f6e3bb121d2 100644 --- a/src/server/game/Pools/QuestPools.cpp +++ b/src/server/game/Pools/QuestPools.cpp @@ -48,15 +48,15 @@ static void RegeneratePool(QuestPool& pool) } } -static void SaveToDB(QuestPool const& pool, SQLTransaction trans) +static void SaveToDB(QuestPool const& pool, CharacterDatabaseTransaction trans) { - PreparedStatement* delStmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_POOL_QUEST_SAVE); + CharacterDatabasePreparedStatement* delStmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_POOL_QUEST_SAVE); delStmt->setUInt32(0, pool.poolId); trans->Append(delStmt); for (uint32 questId : pool.activeQuests) { - PreparedStatement* insStmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_POOL_QUEST_SAVE); + CharacterDatabasePreparedStatement* insStmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_POOL_QUEST_SAVE); insStmt->setUInt32(0, pool.poolId); insStmt->setUInt32(1, questId); trans->Append(insStmt); @@ -150,10 +150,10 @@ void QuestPoolMgr::LoadFromDB() (*it->second.first)[it->second.second].activeQuests.insert(questId); } while (result->NextRow()); - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); for (uint32 poolId : unknownPoolIds) { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_POOL_QUEST_SAVE); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_POOL_QUEST_SAVE); stmt->setUInt32(0, poolId); trans->Append(stmt); } @@ -162,7 +162,7 @@ void QuestPoolMgr::LoadFromDB() } // post-processing and sanity checks - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); for (auto pair : lookup) { if (!pair.second.first) @@ -258,7 +258,7 @@ void QuestPoolMgr::LoadFromDB() void QuestPoolMgr::Regenerate(std::vector<QuestPool>& pools) { - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); for (QuestPool& pool : pools) { RegeneratePool(pool); |